Game Development: Gongalong!

Announcements about major changes in Haven & Hearth.

Re: Game Development: Gongalong!

Postby XBBW » Tue Jun 02, 2026 6:23 pm

Frogg wrote:I'm going back to Salem until we get a new server. You should give it a try if you haven't already. ;)

So Salem still going? I thought latest update kind of flopped as store has been removed and nothing much on their forums.
XBBW
 
Posts: 211
Joined: Sun Nov 03, 2024 2:39 am

Re: Game Development: Gongalong!

Postby Frogg » Tue Jun 02, 2026 7:57 pm

XBBW wrote:
Frogg wrote:I'm going back to Salem until we get a new server. You should give it a try if you haven't already. ;)

So Salem still going? I thought latest update kind of flopped as store has been removed and nothing much on their forums.


I haven't checked in a couple months. Everyone who is playing is on the Discord. It's been at 100-ish daily logins for a long time. You often meet players in the city.
Frogg
 
Posts: 100
Joined: Thu Feb 12, 2026 12:26 am

Re: Game Development: Gongalong!

Postby Audiosmurf » Tue Jun 02, 2026 8:23 pm

I got perma'd from the Salem discord for responding to their July 4th ping with DEATH TO AMERICA
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
User avatar
Audiosmurf
 
Posts: 2811
Joined: Fri Jul 02, 2010 9:00 pm
Location: Ice Hell

Re: Game Development: Gongalong!

Postby vatas » Tue Jun 02, 2026 9:55 pm

In my personal experience, the fresh Salem server (confusingly named "New Haven" after one of the earliest English colonies) suffered from at least two significant issues:

==Wiki (or the lack of it)==
Salem is even more of a "wiki game" than Haven (obviously you'd want to make use of the Wiki when playing HnH, but the game has gradually evolved into a state where it's at least theoretically possible to have casual fun with just the in-game instructions) (Palisade tutorial quest when?)
But unfortunately, whomever owned the Salem wiki couldn't be reached. There were wiki admins that were still active, but also unwilling to make major changes without the owner's permission. As a result, few pages in the style of "New Haven: X New Thing" were created. But the already existing pages were stuck with the main/old server info. This actively misled players who didn't actively seek out patch notes and/or word-of-mouth.

==Stocks==
Key component of the Crime system in Salem is the ability for other players to put criminals into "stocks" that are located in the main NPC town. Take the following with a grain of salt because I've never experienced any Salem PvP whatsoever: AFAIK, the Stocks were heavily nerfed, with lot of the methods of messing with the criminals outright removed. Even so, getting placed into a Stock was still such a major hassle that PvP meta-defining strategy was "lure the opponent into leaving Scents, so we can send them to the Stocks" (ie. the same meta that, IIRC, Haven has had when the Nidbanes were overtuned.)
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread

Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
User avatar
vatas
 
Posts: 5138
Joined: Fri Apr 05, 2013 8:34 am
Location: Suomi Finland Perkele

Re: Game Development: Gongalong!

Postby sMartins » Wed Jun 03, 2026 1:42 pm

Audiosmurf wrote:I got perma'd from the Salem discord for responding to their July 4th ping with DEATH TO AMERICA




... we must stop Christopher Columbus at all costs... otherwise it’ll be a disaster – he’ll discover America .... :D :D :D

I’m sorry you don’t understand Italian... subtitles aren’t much help...

We must stop Colombo :D :D :D
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
User avatar
sMartins
 
Posts: 3359
Joined: Wed Nov 11, 2015 10:21 pm
Location: Italy

Re: Game Development: Gongalong!

Postby Kinglazy » Wed Jun 03, 2026 7:10 pm

Image
Last edited by Kinglazy on Fri Jun 05, 2026 12:00 pm, edited 2 times in total.
User avatar
Kinglazy
 
Posts: 136
Joined: Tue Jul 28, 2015 9:30 pm

Re: Game Development: Gongalong!

Postby SexyBigBoobaDakkan » Thu Jun 04, 2026 2:40 am

Just tried out the gong today, pretty awesome, will we see a monumental gong this week? Needs to be hit with a custom battering ram? Could be fun!
User avatar
SexyBigBoobaDakkan
 
Posts: 46
Joined: Wed Nov 13, 2024 2:11 am

Re: Game Development: Gongalong!

Postby CCKpoppin » Thu Jun 04, 2026 1:33 pm

unfortunately,
CCKpoppin
 
Posts: 43
Joined: Sun May 10, 2026 12:32 am

Re: Game Development: Gongalong!

Postby 524u » Thu Jun 04, 2026 3:38 pm

yes. Aiming for next week, indeed.
B)
User avatar
524u
 
Posts: 132
Joined: Wed Nov 17, 2010 2:23 pm

Re: Game Development: Gongalong!

Postby caz » Thu Jun 04, 2026 6:09 pm

i think its been 6 months
User avatar
caz
 
Posts: 522
Joined: Fri Jul 16, 2010 7:27 pm

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: Python-Requests [Bot] and 5 guests