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losexd
- Posts: 365
- Joined: Sat Oct 01, 2011 8:20 pm
- Location: Brasil (:
Re: Game Development: Gongalong!
aiming for next week it seems 
w3 - AD
w6 - Shamanizma, LS Dragons Reach, AD
w7 - LS Old Monkey, AD
w10 - Shamanizma
w12 - North Star, LS Midgard Island
W13 - Monke and LS Midgard
W15 - LS ☾ Moon Lake ☾
W16 - Balls Bay, Will Consider, ???
My W7 Legacy old shop (Closed): viewtopic.php?f=35&t=35221
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Selles
- Posts: 35
- Joined: Tue Aug 09, 2016 11:20 am
Re: Game Development: Gongalong!
Last edited by Selles on Mon Jun 08, 2026 8:32 pm, edited 2 times in total.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Gongalong!
No patch this week. Aiming for next.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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_Scipio
- Posts: 304
- Joined: Sat Aug 29, 2015 3:22 am
- Location: Interrogating your villagers.
Re: Game Development: Gongalong!
jorb wrote:No patch this week. Aiming for next.

mizdirector89 wrote: No, their version of 'interrogating' was just saying 'speak up, you better talk' over and over while they killed our characters.
Warriors of Annihilation ; The Crimson Tide ; Remnants of the Few; The Hunt Goes On-
Regulus2424
- Posts: 685
- Joined: Mon Feb 16, 2015 3:48 pm
Re: Game Development: Gongalong!

the desire to push an update leaving Jorb's body once he sees a fresh yearly gold sub
W6 - giga noob hermit
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
W16.2 - Knave-Errant from Ett gäng dumma smileys
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
W16.2 - Knave-Errant from Ett gäng dumma smileys
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Frogg
- Posts: 119
- Joined: Thu Feb 12, 2026 12:26 am
Re: Game Development: Gongalong!
jorb wrote:No patch this week. Aiming for next.

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caz
- Posts: 542
- Joined: Fri Jul 16, 2010 7:27 pm
Re: Game Development: Gongalong!
no answers to recurring questions this week
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sMartins
- Posts: 3440
- Joined: Wed Nov 11, 2015 10:21 pm
- Location: Italy
Re: Game Development: Gongalong!
Stop poking him, you're killing his artistic vibe, and I need him inspired.
Art can't be rushed by a deadline.
Sorry Jorbo

Art can't be rushed by a deadline.
Sorry Jorbo
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
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Nightdawg
- Posts: 2637
- Joined: Fri Feb 28, 2020 12:31 am
Re: Game Development: Gongalong!
I wish this man would stick to art and instead commit changes to mechanics the entire community hates by subjecting them to vote.sMartins wrote:Stop poking him, you're killing his artistic vibe, and I need him inspired.
Art can't be rushed by a deadline.
Sorry Jorbo![]()
I mean yeah it's cool that we have 40 types of birds, but things like rage-less characters being the pvp meta is just retarded haha
"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
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vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Game Development: Gongalong!
In case anyone is Out-of-the-Loop on why the concept of "rage-less fighter" is considered such an issue: they basically introduce a major "free-rider problem" into PvP.
Because of unchanged core mechanics, it's kind of important (or outright necessary) to gain aggro on every target (that isn't explicitly a friend/ally) and this means people can insert themselves into a fight without Rage, as opponents will simply initiate the combat relation(s) for them.
"Just don't aggro everyone then, isn't that obvious?" Problem is, there's absolutely zero indication on whether someone has rage or not. You're basically asking people to not fight, or blindly guess.
This would be bad enough, but let us take a look at why people don't want to buy Rage. (Spoiler alert: it's not the 50k LP cost.)
Rage has a massive opportunity cost by permanently "cursing" the character with "can't walk through a Heavy Gate while in combat, even if it's just PvE" - while a "Rageless fighter" can run through even while in combat with other players!
Because of unchanged core mechanics, it's kind of important (or outright necessary) to gain aggro on every target (that isn't explicitly a friend/ally) and this means people can insert themselves into a fight without Rage, as opponents will simply initiate the combat relation(s) for them.
"Just don't aggro everyone then, isn't that obvious?" Problem is, there's absolutely zero indication on whether someone has rage or not. You're basically asking people to not fight, or blindly guess.
This would be bad enough, but let us take a look at why people don't want to buy Rage. (Spoiler alert: it's not the 50k LP cost.)
Rage has a massive opportunity cost by permanently "cursing" the character with "can't walk through a Heavy Gate while in combat, even if it's just PvE" - while a "Rageless fighter" can run through even while in combat with other players!
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)