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Audiosmurf
- Posts: 2944
- Joined: Fri Jul 02, 2010 9:00 pm
- Location: Ice Hell
Re: Game Development: Pfefferbench
Or make greenhouses cost like twice as much and be like 5x as big inside
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
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linkfanpc
- Posts: 2415
- Joined: Wed Aug 05, 2015 7:07 pm
Re: Game Development: Pfefferbench
or make each tile take 10x the seeds but give 10x the product idkAudiosmurf wrote:Or make greenhouses cost like twice as much and be like 5x as big inside
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
randomtelelocxyz wrote:want wish to jorb stop loving gayanal porn
Archipenos wrote:Irl if someone kills me, if I want to burn their house down, nothing but fear of the law or reprisal or my own moral compass stops me.
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WowGain
- Posts: 1097
- Joined: Fri Mar 07, 2014 2:09 am
Re: Game Development: Pfefferbench
imagine what QoL could come out of you guys interacting with other systems youve made ![Trollface ¦]](./images/smilies/troll.gif)
W7 Hermit, Honorary Ruskie
W8 Hermit - W10 Hermit - W12 Hermit
W13 Oppidian, Lawspeaker of Duckshead Bay, Straumfjord
W14 Oppidian, Aldermann of Aldorice Reodcomba, Duke of Eirinsk, Count of Sasheim
W15 Oppidian, Vanguard of the Wowgangers
W16 Oppidian, Sheriff of Yurhaven
discord: wowgain
W8 Hermit - W10 Hermit - W12 Hermit
W13 Oppidian, Lawspeaker of Duckshead Bay, Straumfjord
W14 Oppidian, Aldermann of Aldorice Reodcomba, Duke of Eirinsk, Count of Sasheim
W15 Oppidian, Vanguard of the Wowgangers
W16 Oppidian, Sheriff of Yurhaven
discord: wowgain
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Chaboy30
- Posts: 15
- Joined: Sat Nov 17, 2018 8:28 am
Re: Game Development: Pfefferbench
HUGE crafting QoL. Now we just need a fireplace that can hold a frying pan and the most common constant screeching for the village tools can cease.
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SnuggleSnail
- Posts: 3616
- Joined: Sat Oct 12, 2013 4:04 pm
Re: Game Development: Pfefferbench
"wow thank you jorb thing works the way it should've worked from the beginning can I suck your dick"
Unironically 20+ years to do this:

Unironically 20+ years to do this:

"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
http://www.seatribe.se/
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losexd
- Posts: 365
- Joined: Sat Oct 01, 2011 8:20 pm
- Location: Brasil (:
Re: Game Development: Pfefferbench
cool update
w3 - AD
w6 - Shamanizma, LS Dragons Reach, AD
w7 - LS Old Monkey, AD
w10 - Shamanizma
w12 - North Star, LS Midgard Island
W13 - Monke and LS Midgard
W15 - LS ☾ Moon Lake ☾
W16 - Balls Bay, Will Consider, ???
My W7 Legacy old shop (Closed): viewtopic.php?f=35&t=35221
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524u
- Posts: 173
- Joined: Wed Nov 17, 2010 2:23 pm
Re: Game Development: Pfefferbench
Or plants grow faster in greenhouse + remove moundbedslinkfanpc wrote:or make each tile take 10x the seeds but give 10x the product idkAudiosmurf wrote:Or make greenhouses cost like twice as much and be like 5x as big inside
B)
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sMartins
- Posts: 3440
- Joined: Wed Nov 11, 2015 10:21 pm
- Location: Italy
Re: Game Development: Pfefferbench
Bigger greenhouse variant plus faster growth
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
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Nightdawg
- Posts: 2637
- Joined: Fri Feb 28, 2020 12:31 am
Re: Game Development: Pfefferbench
Our primary development direction is toward object-controlled-objects.
"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
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magnet
- Posts: 355
- Joined: Sat Jun 12, 2021 2:35 am
Re: Game Development: Pfefferbench
OCO nightmare never ends