Ender Client

Forum for alternative clients, mods & discussions on the same.
xyzzy57
Posts: 200
Joined: Thu Aug 19, 2021 9:41 pm

Wound treatment display bug, Blunt Trauma

Post by xyzzy57 »

Following display bug encountered using Ender Beta.
Screenshot 2026-06-07 at 12.53.31.png
Note that as well as items and their icons having been apparently been replaced by file paths, the two lists don't match.

I couldn't include the whole Health & Wounds window due to upload file size limitations.

--

Update: the missing icon bug may be the result of some kind of really really slow asynchronous download. By the time I'd treated both wounds, taken multiple screen shots to get one small enough to upload, and composed this message, the display problem finally went away. It probably took upwards of 10 minutes to fix itseelf.

The window now has 2 lists of treatments for concussion: one with 7 items and the other with 4. But that's the only issue remaining...
Screenshot 2026-06-07 at 12.59.26.png
Note: the difference in brightness level of the two pictures is an artifact of my operating system, which picked an inconvenient time to dim my screen. There's no actual brightness difference.
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John_Wayne_Gacy
Posts: 1
Joined: Sun Nov 07, 2010 6:25 pm

Ender wont work on Linux

Post by John_Wayne_Gacy »

I'm using Manjaro linux, Ender didnt work by default, I was getting errors:

Code: Select all

at com.jogamp.opengl.awt.GLCanvas.createJAWTDrawableAndContext(GLCanvas.java:718)
	at com.jogamp.opengl.awt.GLCanvas.addNotify(GLCanvas.java:621)
	at java.desktop/java.awt.Container.addNotify(Container.java:2791)
	at java.desktop/java.awt.Window.addNotify(Window.java:738)
	at java.desktop/java.awt.Frame.addNotify(Frame.java:495)
	at java.desktop/java.awt.Window.pack(Window.java:775)
	at haven.MainFrame.<init>(MainFrame.java:240)
	at haven.MainFrame.main2(MainFrame.java:488)
	at haven.MainFrame.lambda$main$0(MainFrame.java:521)
	at java.base/java.lang.Thread.run(Thread.java:1516)
Caused by: java.lang.ClassNotFoundException: java.applet.Applet
	at java.base/jdk.internal.loader.BuiltinClassLoader.loadClass(BuiltinClassLoader.java:580)
	at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:502)
	... 12 more
Native client works fine, to fix the issue I had to copy and overwrite all files from:
[user home dir]/.cache/haven-launcher/cache/https/game.havenandhearth.com/java/jogl/2.5.0/jar
to:
[Ender client]/cache/https/game.havenandhearth.com/java/jogl/current
User avatar
ReDll
Posts: 113
Joined: Mon Mar 22, 2010 12:47 pm

Re: Ender Client

Post by ReDll »

Beta is updated with latest update. If you have problems with sound update java to version 9+
God is real, unless defined as integer.
Justforthis
Posts: 68
Joined: Thu Jan 22, 2015 9:38 pm

Re: Ender Client

Post by Justforthis »

ReDll wrote:Beta is updated with latest update. If you have problems with sound update java to version 9+
Hi I'm sorry I'm retarded can you explain this to me. When I go to update version 8 is the latest, last updated january. How do I update to version 9+? I tried finding how to download a beta or version 9 but all I find is links to SE 9.
:)
mvgulik
Posts: 4084
Joined: Fri May 21, 2010 2:29 am

Re: Ender Client

Post by mvgulik »

Target OS not unimportant here.
Try a internet search with [switching java versions]. It should give some good information pages on the subject.
User avatar
Zachary09
Posts: 767
Joined: Sat Aug 13, 2011 8:55 pm
Location: Poland

Re: Ender Client

Post by Zachary09 »

Current Ender version on newest Java JRE&JDK on Windows 10 produce an incredibly annoying sound bug/issue. The sound repeats until the entire sound sample plays, and plays it at regular heavily distorted intervals (i.e. plays a part of a sound 3 times per second until it "plays" the entire sound sample).

One way to get rid of this bug is to crash the client and then immediately launch a new client without closing the previous one. At this point, after logging in successfully and hearing proper sound again, one can close the old crashed client and continue hearing correct, unbugged sounds.
User avatar
ReDll
Posts: 113
Joined: Mon Mar 22, 2010 12:47 pm

Re: Ender Client

Post by ReDll »

I also had problems with sound, I installed open JDK 22 and make haven work through it that solved the issue. Make sure client really uses new Java I had to cleanup registry for that.
God is real, unless defined as integer.
mvgulik
Posts: 4084
Joined: Fri May 21, 2010 2:29 am

Re: Ender Client

Post by mvgulik »

Some, starting be come real old, thing.
Still missing the fact that trellis crops don't show there quality in the main GUI window when inspecting them. There quality is only show in system chat and that's it, which is not 'that' useful.
mvgulik
Posts: 4084
Joined: Fri May 21, 2010 2:29 am

Re: Ender Client

Post by mvgulik »

Total client lockup when canceling a screenshot upload that stopped on its own.

In my case the uploading stopped at 3% a few times, and hitting cancel in those cases locked up the client.
Not reproducible by canceling an upload that is in progress.

+ Was while server/forum seemed to have some connection problems.
mvgulik
Posts: 4084
Joined: Fri May 21, 2010 2:29 am

Re: Ender Client

Post by mvgulik »

Problem reminder.

Might not be seen as a big problem when you usually login from inside a building.
But kinda annoying if your walkabout with no direct cave/minhole or burrow around to fix it. ... Don't you think?



I don't know what additional info you might need. But ... well, your the expert & what's the harm in asking.

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