Game Development: Pfefferbench

Announcements about major changes in Haven & Hearth.
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524u
Posts: 173
Joined: Wed Nov 17, 2010 2:23 pm

Re: Game Development: Pfefferbench

Post by 524u »

Frogg wrote:OCOmaxxing
xD
B)
paskasammakko
Posts: 10
Joined: Wed Jul 01, 2026 8:03 pm

Re: Game Development: Pfefferbench

Post by paskasammakko »

two months no patchma confirmed is crazy
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lordgrunt
Posts: 451
Joined: Sat Nov 05, 2011 11:49 pm

Re: Game Development: Pfefferbench

Post by lordgrunt »

jorb wrote: Made it so that equippable tools placed on work-benches can be used directly/implicitly, without going through the lolercoaster of manually equipping them. This currently works for "Smithy's Hammer"s placed on "Anvil"s and "Mortar & Pestle"s placed on "Alchemist's Table"s. Note that a manually equipped tool will always have priority over a tool equipped to a work-bench.
add this
Image
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WowGain
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Joined: Fri Mar 07, 2014 2:09 am

Re: Game Development: Pfefferbench

Post by WowGain »

Lao_Bao wrote:yap
'machine thats required to always give output thats generally agreeable, what do you think of this thing?'
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WowGain
Posts: 1097
Joined: Fri Mar 07, 2014 2:09 am

Re: Game Development: Pfefferbench

Post by WowGain »

lordgrunt wrote:
jorb wrote: Made it so that equippable tools placed on work-benches can be used directly/implicitly, without going through the lolercoaster of manually equipping them. This currently works for "Smithy's Hammer"s placed on "Anvil"s and "Mortar & Pestle"s placed on "Alchemist's Table"s. Note that a manually equipped tool will always have priority over a tool equipped to a work-bench.
add this
Image
+1 please
W7 Hermit, Honorary Ruskie
W8 Hermit - W10 Hermit - W12 Hermit
W13 Oppidian, Lawspeaker of Duckshead Bay, Straumfjord
W14 Oppidian, Aldermann of Aldorice Reodcomba, Duke of Eirinsk, Count of Sasheim
W15 Oppidian, Vanguard of the Wowgangers
W16 Oppidian, Sheriff of Yurhaven


discord: wowgain

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