Game Development: World 16.2

Announcements about major changes in Haven & Hearth.
sylviavalentijn
Posts: 21
Joined: Wed Dec 04, 2024 9:43 pm

Re: Game Development: World 16.2

Post by sylviavalentijn »

SnuggleSnail wrote:hermit1: I got my shit rocked because rage is cheaper this is unfair
hermit2: I got my shit rocked because rage was too expensive this is unfair

classic
its more jorb and lofart making compounding retarded game design decisions over and over and over because they don't play their game. after 10 years of it the game is just absurdly fucked
i would LOVE if i actually got my shit rocked in a fight because i aggroed them instead of just, having to drag a boar around my claim until i got bored and went to make another claim
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springyb
Posts: 695
Joined: Wed Feb 03, 2010 11:39 am

Re: Game Development: World 16.2

Post by springyb »

thisisobviouslyanalt wrote:
springyb wrote:Please stop changing your avatars I don't bother to learn your names
This was always my avatar?
I will freely admit that I made it to like page 30-31 before noticing.

I suspect that I've become retarded over the years.
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MightySheep
Posts: 2534
Joined: Fri Jul 22, 2011 1:18 pm

Re: Game Development: World 16.2

Post by MightySheep »

sylviavalentijn wrote:
SnuggleSnail wrote:hermit1: I got my shit rocked because rage is cheaper this is unfair
hermit2: I got my shit rocked because rage was too expensive this is unfair

classic
its more jorb and lofart making compounding retarded game design decisions over and over and over because they don't play their game. after 10 years of it the game is just absurdly fucked
i would LOVE if i actually got my shit rocked in a fight because i aggroed them instead of just, having to drag a boar around my claim until i got bored and went to make another claim
Isn't that wat they did this world? I was able to defend my claim because of cheap rage. The reason rage had a price was to stop fresh alt abuse I guess
sylviavalentijn
Posts: 21
Joined: Wed Dec 04, 2024 9:43 pm

Re: Game Development: World 16.2

Post by sylviavalentijn »

MightySheep wrote:
sylviavalentijn wrote:
SnuggleSnail wrote:hermit1: I got my shit rocked because rage is cheaper this is unfair
hermit2: I got my shit rocked because rage was too expensive this is unfair

classic
its more jorb and lofart making compounding retarded game design decisions over and over and over because they don't play their game. after 10 years of it the game is just absurdly fucked
i would LOVE if i actually got my shit rocked in a fight because i aggroed them instead of just, having to drag a boar around my claim until i got bored and went to make another claim
Isn't that wat they did this world? I was able to defend my claim because of cheap rage. The reason rage had a price was to stop fresh alt abuse I guess
Absolutely my b for not having rage in the first few hours of the world and going for a claim first sure, but there is still shit like. Getting skills to fight with and getting red reduction, still in the game for some reason. Completely luck based and favours people with a group to actually hunt with. They seemingly made a heap of herbs easier to find except the ones which fix wounds, which is awesome (Not awesome it's retarded)
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SnuggleSnail
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Joined: Sat Oct 12, 2013 4:04 pm

Re: Game Development: World 16.2

Post by SnuggleSnail »

ye, I rly think they should bring back claiming caves. Literally zero warning between everything being fine and 20 guys with rage being in your cave is funny but a bit brutal

feels good to know that I'm indirectly responsible for like 80% of the cave raiding in the last 2 worlds because of that 1 funi gaytrap I did on misa/nonek
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
sylviavalentijn
Posts: 21
Joined: Wed Dec 04, 2024 9:43 pm

Re: Game Development: World 16.2

Post by sylviavalentijn »

SnuggleSnail wrote:ye, I rly think they should bring back claiming caves. Literally zero warning between everything being fine and 20 guys with rage being in your cave is funny but a bit brutal

feels good to know that I'm indirectly responsible for like 80% of the cave raiding in the last 2 worlds because of that 1 funi gaytrap I did on misa/nonek
the game being fucked because of an irl pedophile being bald and entering snails rape cave :heart_eyes:
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springyb
Posts: 695
Joined: Wed Feb 03, 2010 11:39 am

Re: Game Development: World 16.2

Post by springyb »

linkfanpc wrote:
springyb wrote:Please stop changing your avatars I don't bother to learn your names
i dont know what prompted you to say that but you're kinda based
I can't always tank the psychic damage of posts I don't trust so I heavily rely on image verification before reading.
Vladichka
Posts: 116
Joined: Tue Jul 18, 2023 8:26 pm

Re: Game Development: World 16.2

Post by Vladichka »

SnuggleSnail wrote:hermit1: I got my shit rocked because rage is cheaper this is unfair
hermit2: I got my shit rocked because rage was too expensive this is unfair

classic
I mean its a fact that both are valid at the same time.
Because its not a number that matters but how the game is designed.
You are always at a disadvantage if you don't run an alt army and spend lp only on specific jobs. And this behavior is heavily encouraged.
When your average hermit has to compromise between getting his crafting skills and getting combat and thief skills, you get both, effectively spending double the amount of lp, if not more (because for real those guys who bring a separate vandal alt are super cringe). It's expensive for a hermit because he spends lp on other shit. But it's not expensive to perform the function it's intended to do - to timegate the skills until players have the means of countering them. Because this timegating thing is completely bypassed by having multiple specialized alts. It is what it is, and there is no reason to pretend there is a contradiction.
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DDDsDD999
Posts: 5766
Joined: Fri Jul 02, 2010 12:31 am

Re: Game Development: World 16.2

Post by DDDsDD999 »

Vladichka wrote:
SnuggleSnail wrote:hermit1: I got my shit rocked because rage is cheaper this is unfair
hermit2: I got my shit rocked because rage was too expensive this is unfair

classic
I mean its a fact that both are valid at the same time.
Because its not a number that matters but how the game is designed.
You are always at a disadvantage if you don't run an alt army and spend lp only on specific jobs. And this behavior is heavily encouraged.
When your average hermit has to compromise between getting his crafting skills and getting combat and thief skills, you get both, effectively spending double the amount of lp, if not more (because for real those guys who bring a separate vandal alt are super cringe). It's expensive for a hermit because he spends lp on other shit. But it's not expensive to perform the function it's intended to do - to timegate the skills until players have the means of countering them. Because this timegating thing is completely bypassed by having multiple specialized alts. It is what it is, and there is no reason to pretend there is a contradiction.
https://www.havenandhearth.com/forum/vi ... at#p891715
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Dawidio123
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Joined: Wed Aug 31, 2011 11:48 pm
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Re: Game Development: World 16.2

Post by Dawidio123 »

Ziggy please no, they will monkey paw that one too and you'll be to blame
Ingame: Shaki
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