Game Development: Sleep Study

Announcements about major changes in Haven & Hearth.
Zephroze
Posts: 243
Joined: Wed Jan 23, 2019 10:48 pm

Re: Game Development: Sleep Study

Post by Zephroze »

I pushed my friends to help make pretty base every world and this world I made a little spot in the middle and they love it.
Nictos
Posts: 237
Joined: Thu Apr 21, 2011 5:31 am

Re: Game Development: Sleep Study

Post by Nictos »

Audiosmurf wrote:Everyone who builds the ugly perfect square hermit box every world should be killed in real life
That religion already exists it's called islam

Anyway its been fun, if the forum clown arrived that means the party is over. I learned a lot about myself and changed nothing and that's a tuesday. Back to the void.
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Soukuw
Posts: 137
Joined: Thu Dec 10, 2015 8:27 am

Re: Game Development: Sleep Study

Post by Soukuw »

Audiosmurf wrote:Everyone who builds the ugly perfect square hermit box every world should be killed in real life
I love my compound, the last time I built it I even made the central wall NOT a perfect square which was quite and artistic leap for me.
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pagsiu
Posts: 352
Joined: Fri Feb 25, 2011 3:14 am

Re: Game Development: Sleep Study

Post by pagsiu »

Audiosmurf wrote:Everyone who builds the ugly perfect square hermit box every world should be killed in real life
By their fruits you shall know them.

Anyway, where patch? It's already wednesday; wake up, gnomes.
Marking forum read since World 2.
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abt79
Posts: 1628
Joined: Thu Feb 06, 2014 1:59 am
Location: looking for black coal, completely in vein

Re: Game Development: Sleep Study

Post by abt79 »

vipes wrote:Roleplay requires fun, creative people who enjoy each other's company.

Haven hasn't had such players in a long time, if it ever did.
Incorrect, absurd, Dakkan lives in snail’s village you crude ignoramus, that dude’s absolutely addicted to wheelbarrowing dirt, and there are plenty more pretty-building larpers. If anything’s killed that drive it’s ““““short”””” “experimental” worlds in which people ask themselves: why bother?

If anything, this tells us that there’s no cool larp shit in your vilej
vipes
Posts: 129
Joined: Fri Nov 07, 2025 4:03 pm

Re: Game Development: Sleep Study

Post by vipes »

abt79 wrote:there are plenty more pretty-building larpers.
Exceptions exist but they're hardly "plenty." We're talking one in a hundred at best. I've played in both small and huge villages and basically no one cared about this stuff, and the few who did just didn't have the energy or creativity to turn it into reality.
If anything’s killed that drive it’s ““““short”””” “experimental” worlds in which people ask themselves: why bother?
There wasn't much of that drive before 16.1 either. And W16 is still there.
If anything, this tells us that there’s no cool larp shit in your vilej
Yeah, nor in most other villages. That's the problem.
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abt79
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Re: Game Development: Sleep Study

Post by abt79 »

you problem
be the change
Nictos
Posts: 237
Joined: Thu Apr 21, 2011 5:31 am

Re: Game Development: Sleep Study

Post by Nictos »

Let it be known this is the last thread where Snail got canonically hammered. RIP you cancerous creature, may you never return and may the salt be concentrated on your ashes.
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AliExpressMerchant
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Joined: Thu Jan 08, 2026 8:28 am

Re: Game Development: Sleep Study

Post by AliExpressMerchant »

Zzz
Selling high quality tools for tokens. PM for more details
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dUmbins
Posts: 116
Joined: Thu Nov 27, 2025 8:33 pm
Location: Africa

Re: Game Development: Sleep Study

Post by dUmbins »

The aim. The fear. The fortune.
I have crabs.
I'd hardly call anything the 120 Days of Sodom of our times. » special thanks to nutters
I only logged in to mark the forums read. by jorb » 2 Dec 2025, 06:07
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