Game Development: World 16.2

Announcements about major changes in Haven & Hearth.
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Kaios
Posts: 9268
Joined: Fri Jul 30, 2010 2:14 am

Re: Game Development: World 16.2

Post by Kaios »

riker88 wrote:I normally run into my base (especially in mines) when being attacked by animals. Now I have to just stand there and be Ko'ed.
I like setting up a primitive tent when I mine. In previous worlds even when I did have a safe pali available often times I'd be mining far enough away that it was a lot simpler and safer to just have an escape close to where I'm mining at. I think it may still run the risk of getting smashed if something is right on your ass when you go in but I don't recall for sure if that ever actually happened to me at all.
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riker88
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Re: Game Development: World 16.2

Post by riker88 »

It's jacked up.

I'm in the process of taming and what I I've tried to do since the changes where they now run away and reduxe their openings when they can't get to you , is to kite them through my base to reduce my openings and I can't even go through my own pallisades.
Zephroze
Posts: 243
Joined: Wed Jan 23, 2019 10:48 pm

Re: Game Development: World 16.2

Post by Zephroze »

yodasw wrote:Image
New hunger reset system looking fine for omnipotent character. At 2 weeks distance we have at ~20-30% more stats than w16. (Screens from 16.11.2024 and 31.08.2026). Pickling bit overpowered at early.
Shouldn't publicize your CON, people will use calculators to wait just before you are KO'd, then 100 red cleave you in attempt to kill you by applying more injury than your HHP.
yodasw
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Re: Game Development: World 16.2

Post by yodasw »

Zephroze wrote: Shouldn't publicize your CON, people will use calculators to wait just before you are KO'd, then 100 red cleave you in attempt to kill you by applying more injury than your HHP.
This is sort of paranoia. It's 1 month after wipe. Sprucehats have up to 100 con, semihardcore up to 200, hardcore pvp chars got 300-400 con, that is equal ~300/500/700-900 hp. You can check it just looking on their gear.
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Luno
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Re: Game Development: World 16.2

Post by Luno »

Zephroze wrote: Shouldn't publicize your CON, people will use calculators to wait just before you are KO'd, then 100 red cleave you in attempt to kill you by applying more injury than your HHP.
Bro stands still not closing any color when being attacked :lol:
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MightySheep
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Joined: Fri Jul 22, 2011 1:18 pm

Re: Game Development: World 16.2

Post by MightySheep »

Too late yoda I wrote ur con in my notebook ur FINISHED

No rly tho my hp is in every video imagine thinking any1 gives a fuk
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Kaios
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Re: Game Development: World 16.2

Post by Kaios »

Luno wrote:
Zephroze wrote: Shouldn't publicize your CON, people will use calculators to wait just before you are KO'd, then 100 red cleave you in attempt to kill you by applying more injury than your HHP.
Bro stands still not closing any color when being attacked :lol:
I'm sure most players that participate in pvp combat are aware but you're actually more likely to die when actively defending rather than simply allowing someone to knock you out, as lowering your openings while attempting to flee or fight back often results in greater overall HHP damage occurring rather than less.
yodasw
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Re: Game Development: World 16.2

Post by yodasw »

Image
wtf...why it's too much?
XBBW
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Joined: Sun Nov 03, 2024 2:39 am

Re: Game Development: World 16.2

Post by XBBW »

yodasw wrote:Image
wtf...why it's too much?
if you had just 28%, would game give you -200%? until you fill it up back to 0% or is the game not that generous.
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AliExpressMerchant
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Re: Game Development: World 16.2

Post by AliExpressMerchant »

If u are lucky u can get reduction from 80% hunger to ~180 with one quest.

Weekly hunger is a meme, if u are quest abuser u don't have hunger anyway. All this hunger changes are just dogshit
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