Every time a new mine level is reached it should unlock a new tier of animal.
Being able to kill high level animals early on makes the game too sweaty.
I like how mine levels being time gated slowed down the game and we should apply this to animals.
A good pacing for early game will feel amazing.
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Lurux
- Posts: 141
- Joined: Sun May 08, 2011 1:14 pm
Re: Lock animals behind mine levels
+1 to all hunting nerfs
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Regulus2424
- Posts: 684
- Joined: Mon Feb 16, 2015 3:48 pm
Re: Lock animals behind mine levels
-1 to hunting nerfs that weren't thought through and are being supported by bitter sprucecaps that haven't killed anything past boar
W6 - giga noob hermit
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
W16.2 - Knave-Errant from Ett gäng dumma smileys
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
W16.2 - Knave-Errant from Ett gäng dumma smileys

