Lock animals behind mine levels

Thoughts on the further development of Haven & Hearth? Feel free to opine!
User avatar
azrid
Posts: 3647
Joined: Mon Oct 17, 2011 11:33 pm

Lock animals behind mine levels

Post by azrid »

Every time a new mine level is reached it should unlock a new tier of animal.
Being able to kill high level animals early on makes the game too sweaty.
I like how mine levels being time gated slowed down the game and we should apply this to animals.
A good pacing for early game will feel amazing.
Image
Image
Lurux
Posts: 141
Joined: Sun May 08, 2011 1:14 pm

Re: Lock animals behind mine levels

Post by Lurux »

+1 to all hunting nerfs
User avatar
Regulus2424
Posts: 684
Joined: Mon Feb 16, 2015 3:48 pm

Re: Lock animals behind mine levels

Post by Regulus2424 »

-1 to hunting nerfs that weren't thought through and are being supported by bitter sprucecaps that haven't killed anything past boar
W6 - giga noob hermit
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
W16.2 - Knave-Errant from Ett gäng dumma smileys

Return to “Critique & Ideas”