Ender Client

Forum for alternative clients, mods & discussions on the same.
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Uriel
Posts: 751
Joined: Fri May 28, 2010 5:00 pm

Re: Ender Client

Post by Uriel »

after so many years, stil best client for me, thx bro.

As for every day use - is there some option to restack items to full stacks in container without manualy doing so? - that would be so good
mvgulik
Posts: 4084
Joined: Fri May 21, 2010 2:29 am

Re: Ender Client

Post by mvgulik »

Game Development: Crystal Patch:
* Symbel items no longer disappear when they break.
Ergo: Symbel protection feature on feasting table has lost its usefulness/purpose.
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ReDll
Posts: 113
Joined: Mon Mar 22, 2010 12:47 pm

Re: Ender Client

Post by ReDll »

Uriel wrote: As for every day use - is there some option to restack items to full stacks in container without manualy doing so? - that would be so good
Unfortunately nothing available at this time :(
God is real, unless defined as integer.
mvgulik
Posts: 4084
Joined: Fri May 21, 2010 2:29 am

Re: Ender Client

Post by mvgulik »

Uriel wrote:As for every day use - is there some option to restack items to full stacks in container without manualy doing so? - that would be so good
Nope. No direct solution known.

But ... know that:
1) Transferred single items will first look for an empty spot.
2) But if there no empty spot, they will look for stacks that are not full yet. (useful for filling up a container to the max.) ... But. they will not merge with other single items in the receiving container. (see: 3)
Personally I general Shift-click a unsorted/dump-container when its full. And usually get some free spaces back when shift-transferring the items back. (millage depends on your inventory space ofc)
3) Sort button will move single items at the top. To easily find if you have them, to auto stack them.

Also potentially useful - Extended menu feature while only the player inventory is open (so no other open container/stockpiles). Shift clicking a given quality now generally* pulls those items out of the stacks and dumps them back as single items. ... (best used with all stacks and no singles)
Generally) It not super consisted in its behavior. But overall I do find it still useful. Figure this feature might be a side effect of how things are coded by Ender.
Zepar72
Posts: 205
Joined: Mon Jan 15, 2018 2:36 am

Re: Ender Client

Post by Zepar72 »

Is the client crashout whenever you pick up a chest with parchment attached an Ender thing? If yes, then . . It happens :(
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ReDll
Posts: 113
Joined: Mon Mar 22, 2010 12:47 pm

Re: Ender Client

Post by ReDll »

Zepar72 wrote: Tue Oct 06, 2026 10:37 am Is the client crashout whenever you pick up a chest with parchment attached an Ender thing? If yes, then . . It happens :(
Hi, some particular chest? I tried with wooden chest, noting bad happens.
God is real, unless defined as integer.
mvgulik
Posts: 4084
Joined: Fri May 21, 2010 2:29 am

Re: Ender Client

Post by mvgulik »

Hmm ... Image
Not that useful while one can't see the actual value.
(used first "Quality" setting)

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