PvP Highlight 16.2

Forum for discussing in game politics, village relations and matters of justice.
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fallout
Posts: 964
Joined: Sun Apr 18, 2010 3:17 am

Re: PvP Highlight 16.2

Post by fallout »

The only person treating this like a big deal is sheep. The raid would've resulted in nothing if mineholes gave visitor.
It was objectively better to let you in the first wall to trap you inside to fight. Before that could happen the raid was nearly defeated in our off hours by a handful of people using mere alts. Weird to think of it as a last ditch strategy, its clearly "well what else are we going to do while we wait" and if it worked it worked. Which removing all but one ram is fairly successful.

In hindsight, we shouldn't have relied on the siege system working and should have played around giving you guys party permissions intentionally during the hours we were on. Cause you would've done it and died one by one even though our 40man was only 14 this weekend
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MightySheep
Posts: 2523
Joined: Fri Jul 22, 2011 1:18 pm

Re: PvP Highlight 16.2

Post by MightySheep »

Image
oh no we didnt protect the thing that gets you inside the walls because ... we were literally inside the walls

you got 5 rams while we were all busy inside the village looting and killing and bashing the realm. You sacrificed half your main fighters in order to achieve that. Its impressive that youre even attempting to spin a narrative after such a massive L

The funny part was you couldnt even get all the rams and only 1 ram is needed to continue the raid so if we wanted to we could have continued camping it all the next day but what is even left to get? No one cares enough to be motivated solely by griefing except maybe 1 guy who is currently bashing all the realm buffs lol

The only way youd have stopped the conventional raid is to mass full force but if you cant manage that on a saturday evening to stop us breaching wall I doubt you will suddenly be able to do it the next day. Youre reaching so hard for them grapes to try to make that wine but the wine is already sounding like a violin with that cheese and wine

Also wat does "treating it like a big deal" even mean? That I posted a video about it? Broski u just got fully raided for the 2nd time in a week. I didnt even post the other 1. I dont think Ive ever seen that many mains die in 1 moment in haven lol.
This is u rn: https://www.youtube.com/shorts/Im6aqlSs ... ture=share

U and maze should at least coordinate your narratives because "we would have defended ez" and "no one even plays anymore" are a bit contradictory. Just accept L and be grateful we didnt go full grief.
Zephroze
Posts: 240
Joined: Wed Jan 23, 2019 10:48 pm

Re: PvP Highlight 16.2

Post by Zephroze »

I just gotta say, props to Hye/Raphael for fighting sheep every time he knows where he is. He was one of the few from my town who showed up for the failed defense. He got me into the previous one, though I just used an alt, it gave me the motivation to bring my main and try real pvp, but then the next raid was fumbled due to overmanagement of zerg, from what I understand, rather than just pointing and yelling "GET HE AHH" So I never showed up and I'm glad I didn't because I was expecting like 40 people again. I'm not ready for high stakes risky PVP, but I am ready to QB a few times and bash engines.
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MightySheep
Posts: 2523
Joined: Fri Jul 22, 2011 1:18 pm

Re: PvP Highlight 16.2

Post by MightySheep »

rapha was 1 of the only 1s who didnt go down but his alt did

im curious what u mean by overmanaged lol I dont get it
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fallout
Posts: 964
Joined: Sun Apr 18, 2010 3:17 am

Re: PvP Highlight 16.2

Post by fallout »

It was my understanding that we didn't have a last fight from the lack of any mention on the discord and aafelix and a few others distracted them to achieve bashing the rams.

You didn't use a ram to get anywhere useful despite the multi day attempt that was my original point.

No one asked about having a last fight they just went it seems. Then later found it to be of no need cause the ram was so far from it's next target you eventually missed defending it and it too was bashed. There's now no siege. Some of us saw this result some didn't and had a last stand cause we literally got no answer on discord. To say Saturday night can't get anyone is all that accurate. Most people need more time to plan stuff that what siege allows. So a Sunday party with more than 14 was possible but in the night a few people sacrificed themselves instead. Apparently. As you know I wasn't there.

We had three options to fight and despite having 14vs9 or whatever we opted to wait to give people more than an hour to respond, and then the discord went silent on it other than a couple posts of deaths such as Felix and the destruction of the equipment.

Maze comments on everything if he was there or not.

It's also not my place either I just hermit helping village of hermits.

What was left to get? Ask Baton. He wanted to smash the whole idol and village otherwise he wouldn't have been back everyday every hour for that last ram. Please don't act like he didn't crash out to find all the siege equipment gone. It's in PvP shittalk.

You could only get inside through borderline cheating. Taking advantage of hermits. That's your big win. Siege though. Didn't win.

Our base at abyssal lost more value from people quitting before the sack than we lost in the sack itself. You didn't even find my cupboard with 77 salt in it and I've since gobbled some to be well past the stats I lost, my valuables were overlooked as mulberry leaves or something so I had actually lost nothing and personally don't care about the sack. Those that lost stuff were already retiring and only flooding market for next world tokens. Using it this world to punish is a waste tbh you should convince baton to do the same.

It's very easy to say we could've defended easily in hindsight. Defending that one ram inside the village was a lot more of an ask that outside the village. 14vs9 isn't a big difference for hermits but if those 9 are trapped in a smaller area we certainly could've played it differently.

But saying we could've, "defended easily" with 14 doesn't mean game also "isn't dead" either. We had like 30 the last weekend. If half the players quit in a week that's a dead game. Idk what you mean. Sticking to planning would've been easy defense. Having double our number like last week would be not a dead game. It's not one or the other there.
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Regulus2424
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Joined: Mon Feb 16, 2015 3:48 pm

Re: PvP Highlight 16.2

Post by Regulus2424 »

I kinda feel bad for Sheep having to endure your yapping in DM's now
W6 - giga noob hermit
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
W16.2 - Knave-Errant from Ett gäng dumma smileys
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MightySheep
Posts: 2523
Joined: Fri Jul 22, 2011 1:18 pm

Re: PvP Highlight 16.2

Post by MightySheep »

Idk kinda impressive amount of yapping

I wouldn't have thought it possible for some1 to still have the face to yap after 6+ deaths and full village looted for the 2nd time. I guess if u just have 0 shame u can try make any narrative work lol. It kinda reminds me of whatever bay

Oh no I missed 1 cupboard of loot pls how will I recover from this tragic loss

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