No one wants fair PvP

Thoughts on the further development of Haven & Hearth? Feel free to opine!
Vert
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Re: No one wants fair PvP

Post by Vert »

Nightdawg wrote:
Vert wrote: *Storm of Swords* opens up the yellow slot, meaning *Zig Zag* isn’t strictly necessary for defense against it; you could swap in a different ability—one that doesn’t grant a "coin"—which would force the defenders to press two buttons instead of one.
A better topic for discussion is why you’re all standing so close together, leaving yourselves vulnerable to AoE damage. It’s because you want to focus all your attacks on a single target, and *Storm of Swords* serves as a punishment for that. Sure, it might have been overtuned, but not because it countered your focus-fire strategy—rather, it’s because no one bothered to find alternative abilities to counter it. The solution would be to introduce new abilities that address this, or to make bows effective against groups of enemies standing close together.
The same goes for *Jugular*: it performed well at a certain stage of the game, but its effectiveness drops off as you progress. Again, you bring up *Zig Zag*, but what about *Yield Ground*? It covers the red-green slot without granting any "coins."

Looking at these two abilities now, I honestly don’t see what purpose they serve—much like many others in the game.

Ko people at start of the game with red is ok i suppose?
I see you're using em dashes, so I'm assuming you're asking chatGPT to argue for something you have no experience with. I won't try to argue with you any more. The AI is kind of arguing against itself at this point, by bringing up "formation-based tactics" in the first place, but now asking "why are you all standing so close together". This also happens in literally any fight that involves more than 3 people. But the AI doesn't have PvP experience, so it's just assuming things.

I will just answer your questions:

- Dropping Zig Zag for Jump means you need 5 points thrown into a defense move that only helps against that one attack.
- Yield Ground opens blue and yellow, you're hurting yourself here unless used against one very specific deck.
- For the old Jugular, given the stats changes and spiraling changes, you would eventually end up using it rather than cleave, because the armor penetration and Strength-Armor difference is too big. This can even be seen with Knock It's Teeth Out. At some point the world has q500 armor and 3000+ Str characters. Spamming KITO brainlessly is just better than trying to get a big cleave, just because of the armor penetration.

Potjeh wrote:Nightdawg's got a point, and I'd like to see devs take it further and make it so no attack opens for itself. Quick Barrage spam is lame.
Quick barrage has its downsides:
- Low openings
- Doesn't give IP unless target already has 25+ red
- IT FUELS Bloodlust and Combat Meditation like crazy. I can't stress this enough, if you have one idiot on your side fueling a competent enemy fighter that has Combat Meditation, that fighter can 1v3 you.

Storm of Swords is slow, and you can easily remove a large yellow opening using Zig Zag.
pvp god here lol.
- Dropping Zig Zag for Jump means you need 5 points thrown into a defense move that only helps against that one attack.
oh why we only have only 10 slot for movement, BECAUSE you should chose what do you want, there is people who didnt take green def and there is people who use this knowledge to try ko this person
You literally sad that storm of sword was nerfed because no one want to change their favorite deck, you know that people will use Storm and cant counter it.
(storm of sword op = low stats people without pvp experience can fight and came to battle, storm of sword nerfed to the ground 200 online xd)

Yield Ground opens blue and yellow, you're hurting yourself here unless used against one very specific deck.
Dont forget we talking about your 1 vs 1 with another pvp god who didnt know about yield ground

For the old Jugular, given the stats changes and spiraling changes, you would eventually end up using it rather than cleave, because the armor penetration and Strength-Armor difference is too big. This can even be seen with Knock It's Teeth Out. At some point the world has q500 armor and 3000+ Str characters. Spamming KITO brainlessly is just better than trying to get a big cleave, just because of the armor penetration.

Spamming kito is just better then jugular on high stats.
Looks like we will play Cleave deck for another 20 years there will be no alternatives and if something will be good it will be nerfed to the ground
Last edited by Vert on Tue Oct 20, 2026 5:14 pm, edited 1 time in total.
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joojoo1975
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Re: No one wants fair PvP

Post by joojoo1975 »

A lot of you have already have hit the general area of the problem with H&H.

It's not the pvp(though it sux)
It's not the LP system(though if there was a hybrid, i dunno, not to bummed about it vs the previous model)

It's the advent of how much the game is botted.

Until we can have a honest and frank discussion with the devs AND They Are Willing to do something about the bots. This is all null and void.
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MightySheep
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Re: No one wants fair PvP

Post by MightySheep »

Image
U are all dumb goys, kys
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abt79
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Re: No one wants fair PvP

Post by abt79 »

joojoo1975 wrote: Until we can have a honest and frank discussion with the devs
lol, lemme — hol up, wait a second…
joojoo1975 wrote: Until we can have a honest and frank discussion with the devs
lol lol, lemme stop you right there with ur crazy (In The) Pipe dream
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abt79
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Re: No one wants fair PvP

Post by abt79 »

I dont know why nightdawg u bother having any kind of discussion with bad faith whateverbabies btw. Its impossible to have a sprucie understand what their noob spam zerg depends on them not understanding, to paraphrase Sinclair.
Vert
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Re: No one wants fair PvP

Post by Vert »

abt79 wrote:I dont know why nightdawg u bother having any kind of discussion with bad faith whateverbabies btw. Its impossible to have a sprucie understand what their noob spam zerg depends on them not understanding, to paraphrase Sinclair.
pressing cleave button on 100 hp character is skill played since when?

85% ability useless in pve or pvp, and we get jugular and storm huge nerf, no rebalance just huge nerf.
do you say ability is ok or what, then add it to your deck and show us
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abt79
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Re: No one wants fair PvP

Post by abt79 »

...See?
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Nightdawg
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Re: No one wants fair PvP

Post by Nightdawg »

abt79 wrote:I dont know why nightdawg u bother having any kind of discussion with bad faith whateverbabies btw. Its impossible to have a sprucie understand what their noob spam zerg depends on them not understanding, to paraphrase Sinclair.
I assumed they can understand if you try to explain nicely, but this guy felt attacked for some reason.
They're really brainwashing all of them in that village stg
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vatas
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Re: No one wants fair PvP

Post by vatas »

Directed at nobody in particular:
you take a crack.jpg
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The_Lich_King
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Re: No one wants fair PvP

Post by The_Lich_King »

joojoo1975 wrote:A lot of you have already have hit the general area of the problem with H&H.

It's not the pvp(though it sux)
It's not the LP system(though if there was a hybrid, i dunno, not to bummed about it vs the previous model)

It's the advent of how much the game is botted.

Until we can have a honest and frank discussion with the devs AND They Are Willing to do something about the bots. This is all null and void.
Then you get into the messy argument of 'how do you decrease botting... reduce the tedium, develop software to detect them, or design the game to disencourage them?'

Tbh all the currently proposed solutions suck except for bot detection which is hard and would require effort taken away from their love project OCO /s
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