people want non-cheeseable animals the same way they want a 0% tax rate
sounds great until you think about the realistic consequences
but also jorb and loftar could spend 10 years worth of development on trying to stop me from cheesing animals and I'd still be cheesing animals
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SnuggleSnail
- Posts: 3616
- Joined: Sat Oct 12, 2013 4:04 pm
Re: Prelude: World 16.1
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
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http://www.seatribe.se/
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TrainMan
- Posts: 4
- Joined: Thu Nov 20, 2025 8:51 pm
Re: Prelude: World 16.1
alright, new suggestion
can you guys stop giving worlds numbers and instead give them cool names
can you guys stop giving worlds numbers and instead give them cool names
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vipes
- Posts: 125
- Joined: Fri Nov 07, 2025 4:03 pm
Re: Prelude: World 16.1
Just realized it's called W16.1 because they're planning to do 9-10 of these temp worlds before they start W17
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_Scipio
- Posts: 304
- Joined: Sat Aug 29, 2015 3:22 am
- Location: Interrogating your villagers.
Re: Prelude: World 16.1
I thought it was because there was gonna be 1/10th the development changes usually present in a new world launch.vipes wrote:Just realized it's called W16.1 because they're planning to do 9-10 of these temp worlds before they start W17
Perhaps we will be pleasantly surprised and they will have considered all the suggestions laid out in this thread to make the new world be named W17 for the quantity of changes.
mizdirector89 wrote: No, their version of 'interrogating' was just saying 'speak up, you better talk' over and over while they killed our characters.
Warriors of Annihilation ; The Crimson Tide ; Remnants of the Few; The Hunt Goes On-
Zephroze
- Posts: 242
- Joined: Wed Jan 23, 2019 10:48 pm
Re: Prelude: World 16.1
Actually yeah I thought about it for 4.2 seconds and you could just destroy people's palisades instantly with that lmaowhateverisfine wrote:jorb and loftar dont even know how you are supposed to fight animals and making pve harder only benefit factions even more. nice suggestion mammoth trampling palisades lmao, you have absolutely no idea what you are talking aboutZephroze wrote:It's really weird that I thought for the longest time I was in the minority to fix as much PVE cheese as possible but seemingly 90% of people agree with me that the game would be more fun and not too affected if bears/moose could swim, wolves didn't attach aurochs, mammoths trampled palisades when aggroed, whales had...blowhole...blast... I dunno.
Yeah I know it would negatively affect SOME hermits who would cheese bears but do they really need bears to sit at home and farm wax all day? It would just give them more encouragement to either team up with their neighbours or trade more. They don't really need bear/moose/mammoth gear to do the same shit they've been doing and neither does anybody else really.
Even if it took a couple more days for a group to be ready to fight bears it would effectively just do what jorbtar wanted and timegate some higher tier gear so that the world progressed more slowly and less content was invalid.
I think alternatively, they could try to kite around in an arc to aim a trunk gunk, or be able to trunk gunk over a palisade, or make a stomp attack that damages in an AOE that is used at half HP or lower. I'm sure there's dozens of different methods to alleviate this without outright allowing griefing from it.
Also it's fine if this only "benefits factions more" because we all know the game isn't made to benefit hermits. It benefits team play and hermits who trade.
Last edited by Zephroze on Mon Nov 24, 2025 7:17 am, edited 2 times in total.
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Zephroze
- Posts: 242
- Joined: Wed Jan 23, 2019 10:48 pm
Re: Prelude: World 16.1
I don't doubt it but I know you're also helping them replicate and fix bugs when they actually deign to ask for your help, then rewarding you with smuggled valhalla loot they forget to despawn lolSnuggleSnail wrote:people want non-cheeseable animals the same way they want a 0% tax rate
sounds great until you think about the realistic consequences
but also jorb and loftar could spend 10 years worth of development on trying to stop me from cheesing animals and I'd still be cheesing animals
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sMartins
- Posts: 3439
- Joined: Wed Nov 11, 2015 10:21 pm
- Location: Italy
Re: Prelude: World 16.1
I secretly hope they are working on Hafen 3.
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
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Zephroze
- Posts: 242
- Joined: Wed Jan 23, 2019 10:48 pm
Re: Prelude: World 16.1
Yeah they can make it 3D and call it Wurm online, that'd be sick.sMartins wrote:I secretly hope they are working on Hafen 3.
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pagsiu
- Posts: 352
- Joined: Fri Feb 25, 2011 3:14 am
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TemuWarrior
- Posts: 99
- Joined: Wed Nov 19, 2025 9:23 am
Re: Prelude: World 16.1
10/10 joke, savedpagsiu wrote:10 days left. Post the trailer already.
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