Game Development: Charter Shoo

Announcements about major changes in Haven & Hearth.
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talon00302
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Re: Game Development: Charter Shoo

Post by talon00302 »

shubla wrote:Using time to develop useless default client features is stupid because it will never include all the features that people want, 99% will use custom clients anyway.
Shubla are you spiking my cool-aid or what because everything you've said this week checks out.
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MagicManICT
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Re: Game Development: Charter Shoo

Post by MagicManICT »

shubla wrote:Consider dropping support for the old client? It'd be ridiculous to have another reset with old client still supported.
I think its good idea to drop the support a bit before reset so then people won't complain that they didn't have enough time to do the migration, assuming that they've not noticed the warning about dropping support in the last 2 or so years.
+1 and... legacy? (/me ducks the flying rotten tomatoes.)
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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VDZ
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Re: Game Development: Charter Shoo

Post by VDZ »

MagicManICT wrote:
shubla wrote:Consider dropping support for the old client? It'd be ridiculous to have another reset with old client still supported.
I think its good idea to drop the support a bit before reset so then people won't complain that they didn't have enough time to do the migration, assuming that they've not noticed the warning about dropping support in the last 2 or so years.
+1 and... legacy? (/me ducks the flying rotten tomatoes.)
There is zero reason to drop Legacy. Old client support puts constraints on client development and infrastructure. The Legacy server exists entirely independently of Hafen.
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Nightdawg
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Re: Game Development: Charter Shoo

Post by Nightdawg »

I think the only dev time legacy even gets is like 2 minutes every 4 weeks when the server crashes and loftar has to restart it, it's not affecting the development of the game in any negative way.
jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
"Our primary development direction is toward object-controlled-objects"
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WowGain
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Re: Game Development: Charter Shoo

Post by WowGain »

noindyfikator wrote:ignorant ass opinions
dont speculate on features not being a damn godsend when you have maybe a total of three sheep that you struggle to even keep fed, if you have livestock at all
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jorb
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Re: Game Development: Charter Shoo

Post by jorb »

Small update: In order to ensure a white Christmas, Fall has been extended for a rough week. Ingame winter should commence sometime around the 23rd.

Enjoy!

(Note: There will be a real patch this week as well. Just a small fix, this.)
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Zentetsuken
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Re: Game Development: Charter Shoo

Post by Zentetsuken »

jorb wrote:Small update: In order to ensure a white Christmas, Fall has been extended for a rough week. Ingame winter should commence sometime around the 23rd.

Enjoy!

(Note: There will be a real patch this week as well. Just a small fix, this.)
wouldn't a 2 week long winter be more thematic and on point?
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WowGain
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Re: Game Development: Charter Shoo

Post by WowGain »

Zentetsuken wrote:wouldn't a 2 week long winter be more thematic and on point?
someone call a shrink hes lost his mind
W7 Hermit, Honorary Ruskie
W8 Hermit - W10 Hermit - W12 Hermit
W13 Oppidian, Lawspeaker of Duckshead Bay, Straumfjord
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W15 Oppidian, Vanguard of the Wowgangers
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jesi
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Re: Game Development: Charter Shoo

Post by jesi »

Zentetsuken wrote:
jorb wrote:Small update: In order to ensure a white Christmas, Fall has been extended for a rough week. Ingame winter should commence sometime around the 23rd.

Enjoy!

(Note: There will be a real patch this week as well. Just a small fix, this.)
wouldn't a 2 week long winter be more thematic and on point?
Global warming.
[quote="hazzor"]
it's this issue of people mistaking convenience for laziness or "casual" gameplay, . . . there is no reason why not to have sacks . . .
mvgulik
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Post by mvgulik »

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