How is "stopping running when he will use thunder to make use of oak stance" a bug?Patchouli_Knowledge wrote:If exploiting a bug or glitching the system/server is the way to counter something, we have a problem.NOOBY93 wrote:Sure but you can still estimate when he will use the thunder and then stop moving. When you do this, your oak stance will work, then move again.bitza wrote:thunderwalking is a bug that will hopefully be fixed now that it's been pointed out
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NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: World 7 incoming
Jalpha wrote:I believe in my interpretation of things.
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shaunsred
- Posts: 81
- Joined: Sat Aug 28, 2010 9:47 am
Re: World 7 incoming
http://www.youtube.com/watch?v=a6Rge7sc6lsNOOBY93 wrote:All I see here is "uppercut" and "ballsack"Nicstar543543 wrote:Just a legit idea of awesomely legitness, how about instead of punching through the defense bar, momentum runs its course here... Some dude sprints at you and uppercuts you right in the ballsack causing you to take the normal damage that a punch would, but have a modifier for using the sprint action. say, x1.2 damage if you're at max run speed, so punchx1.2. There's a plot twist here though, right before the sprinter uppercuts your ballsack, you drop to the floor and uppercut his ballsack. The person who is NOT moving would gain 1.4x damage against someone who is sprinting at them, so punchx1.4.
This way nobody can 1 hit KO people, unless they are really strong enough.. The modifiers may be to high, bear in mind, they're just examples.
Didn't know chin-balls were a thing
U mad bro?
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MrBunzy
- Posts: 363
- Joined: Tue Nov 30, 2010 11:48 pm
Re: World 7 incoming
I think not being able to drink water in combat would be a step in the right direction, there are already moves that use up stamina, so it kinda fits.
(once and futue king btw)
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Nicstar543543
- Posts: 242
- Joined: Fri Jun 25, 2010 3:16 pm
- Location: United States
Re: World 7 incoming
I lol'd here.shaunsred wrote:http://www.youtube.com/watch?v=a6Rge7sc6lsNOOBY93 wrote:All I see here is "uppercut" and "ballsack"Nicstar543543 wrote:Just a legit idea of awesomely legitness, how about instead of punching through the defense bar, momentum runs its course here... Some dude sprints at you and uppercuts you right in the ballsack causing you to take the normal damage that a punch would, but have a modifier for using the sprint action. say, x1.2 damage if you're at max run speed, so punchx1.2. There's a plot twist here though, right before the sprinter uppercuts your ballsack, you drop to the floor and uppercut his ballsack. The person who is NOT moving would gain 1.4x damage against someone who is sprinting at them, so punchx1.4.
This way nobody can 1 hit KO people, unless they are really strong enough.. The modifiers may be to high, bear in mind, they're just examples.
Didn't know chin-balls were a thing

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hazzor
- Posts: 2245
- Joined: Sat Sep 17, 2011 11:00 am
Re: World 7 incoming
stop making real world comparisons for the love of ArmokNOOBY93 wrote:Is that an insult?Zachary09 wrote:Archers are OK. Guess it's really enough for them to deal 1150 damage with their Q200 RBow to a farmer inside (insert village name here), that's what they were created for after all.
What if archers want to be in the battlefield like they did?
They were, in fact, the most important group in the battle, damaging the enemy's horses severely.
Oh boy, here I go cheesemaking again...
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shaunsred
- Posts: 81
- Joined: Sat Aug 28, 2010 9:47 am
Re: World 7 incoming
Realism for the sake of balance. Not seeing your problem.hazzor wrote:stop making real world comparisons for the love of ArmokNOOBY93 wrote:Is that an insult?Zachary09 wrote:Archers are OK. Guess it's really enough for them to deal 1150 damage with their Q200 RBow to a farmer inside (insert village name here), that's what they were created for after all.
What if archers want to be in the battlefield like they did?
They were, in fact, the most important group in the battle, damaging the enemy's horses severely.
U mad bro?
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Ninijutsu
- Posts: 2228
- Joined: Sat May 22, 2010 4:22 am
Re: World 7 incoming
Of another era.
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ChildhoodObesity
- Posts: 4165
- Joined: Tue Apr 10, 2012 8:16 am
Re: World 7 incoming
movement combat 2gud
https://www.youtube.com/watch?v=_MZIg3c ... e=youtu.be <----- (me) (hatguy) (PART2)
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hazzor
- Posts: 2245
- Joined: Sat Sep 17, 2011 11:00 am
Re: World 7 incoming
the realism doesn't matter, balance matters, give archers AP arrows, no need to talk some bullshit about horsesshaunsred wrote:
Realism for the sake of balance. Not seeing your problem.
Oh boy, here I go cheesemaking again...
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WarpedWiseMan
- Posts: 1059
- Joined: Fri Jun 25, 2010 8:34 pm
- Location: A throne.
Re: World 7 incoming
I would advise jorbtar to do exactly the opposite or none of anything NOOBY93 suggests.
-Avatar by SacreDoombtaylor wrote:I have learned that the game doesn't follow the principles of mathematics. If you want something and the game is in a good mood you can get it, whatever it is. More often than not, however, the game wants you to die.