The choice between giving up your hat or dying is a harsh ultimatum, and those opting to give up their hat likely see it as the lesser evil. This thread seems to exacerbate the situation for hermits, who may already feel pressured and vulnerable. It's important to foster understanding and compassion rather than intensifying their predicament.[https://y20india.net/happy-anniversary-wishes/]Happy Anniversary Wishes[/url]Executioner wrote:the alternative to give me your hat or die is just die and for the people willing to give up their hat I presume they considered that the less bad option so this thread is just making things worse for hermits
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Darsh
- Posts: 6
- Joined: Fri Nov 17, 2023 2:22 pm
Re: Hat "collectors"
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Dawidio123
- Posts: 1456
- Joined: Wed Aug 31, 2011 11:48 pm
- Location: In your ear
Re: Hat "collectors"
It's not harsh, consider a predicament where there are no hats to trade ingame, what happens when someone gets you? They just kill you. There is no hat or die, you just die. Being able to trade a hat is only an extra option you have if someone catches you, if you don't want to give it then don't, your character is not worth 5$ considering the fact that you will regain 80% of your stats + lp.Darsh wrote:The choice between giving up your hat or dying is a harsh ultimatum, and those opting to give up their hat likely see it as the lesser evil. This thread seems to exacerbate the situation for hermits, who may already feel pressured and vulnerable. It's important to foster understanding and compassion rather than intensifying their predicament.[https://y20india.net/happy-anniversary-wishes/]Happy Anniversary Wishes[/url]Executioner wrote:the alternative to give me your hat or die is just die and for the people willing to give up their hat I presume they considered that the less bad option so this thread is just making things worse for hermits
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Audiosmurf
- Posts: 2944
- Joined: Fri Jul 02, 2010 9:00 pm
- Location: Ice Hell
Re: Hat "collectors"
This is never going to catch on now matter how many times you idiots repeat it.Dawidio123 wrote:It's not harsh, consider a predicament where there are no hats to trade ingame, what happens when someone gets you? They just kill you. There is no hat or die, you just die. Being able to trade a hat is only an extra option you have if someone catches you, if you don't want to give it then don't, your character is not worth 5$ considering the fact that you will regain 80% of your stats + lp.Darsh wrote:The choice between giving up your hat or dying is a harsh ultimatum, and those opting to give up their hat likely see it as the lesser evil. This thread seems to exacerbate the situation for hermits, who may already feel pressured and vulnerable. It's important to foster understanding and compassion rather than intensifying their predicament.[https://y20india.net/happy-anniversary-wishes/]Happy Anniversary Wishes[/url]Executioner wrote:the alternative to give me your hat or die is just die and for the people willing to give up their hat I presume they considered that the less bad option so this thread is just making things worse for hermits
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
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overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
Re: Hat "collectors"
It's not hard to prevent a death blow even with low stats. Learn combat. Start by fighting some ants, then fight some bats, and so on. Even if they refuse to learn to drink and run, which is very easy, they can at least keep their openings from staying at 100% to prevent a death.valeriesusanne wrote:I counter:
Quoting The Hearth Shoppe:
"Purchased cosmetic items (such as hats) are added as permanent upgrades to your account, and can always be retrieved again from your Hearth Fire if lost or stolen."
Misleading. Hats can be lost, when an unsuspecting player is strong-armed into giving up said hat or risk losing the avatar. (sounds like the definition of "stolen" to me)
You can re-animate with another avatar, but you're never getting the hat back.
And yes, you can freely give/sell them as well (free market-like.) So, not just misleading, but straight up false. Hats are NOT permanent upgrades to your account.
"Support Hats do indeed make you look awesome, but have no other tangible ingame effects."
Two things here. "Support" implies that the devs appreciate the Real Life Money being spent in their store.
Stolen hats don't generate income. Just the opposite: players spending Real Life Money say fuck it and stop playing, or stop buying hats.
And, you don't "look awesome," you look like bait. You're practically begging to be attacked.
If you're naive enough to wear your hat anywhere, you are most assuredly going to suffer "tangible effects."
Nothing wrong with full disclosure. Unless they just really don't want new players? Nobody enjoys being blindsided.
I'm not smart, and even I can perform alright in combat, so I dont want to hear about the little old lady who can't learn. Old people love candy crush, thats how blizzard makes all their money, and candy crush is just matching colors, and havens combat is just a matching colors game. I think we could even teach a chimp havens combat in the most basic sense, let alone a human.
I don't think Jorbtar is wrong. If they are willing to stay ignorant for so long, and decide giving up their hat is a better choice than learning the most basic survival skills, then that is a choice too.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Reiber
- Posts: 1003
- Joined: Thu Aug 14, 2014 7:24 pm
Re: Hat "collectors"
if somebody comes up to you with "hat or death" you are at fault for giving them your hat.
they are most likely killing you anyway,
so its really your decicion if a 20$ hat is worth a 15% chance of survival.
a bear is just gonna kill you without that option, and there is nothing holding that player back from killing non hat wearing people anyway.
just die with dignity. or learn running, and keep your hat.
they are most likely killing you anyway,
so its really your decicion if a 20$ hat is worth a 15% chance of survival.
a bear is just gonna kill you without that option, and there is nothing holding that player back from killing non hat wearing people anyway.
just die with dignity. or learn running, and keep your hat.
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Dondy
- Posts: 505
- Joined: Fri Jun 05, 2009 12:20 am
Re: Hat "collectors"
As someone who can't be arsed to spend the time learning to be competitive at pvp, I love hats. They get thrown in as extras with my subscriptions, they mostly look far too silly to wear... and I regularly use 'em to pay good pvpers to attack people who harass me. Sometimes I can't evade notice from the pvp types, but if you kill my little exploring alt, I am quite happy because a hat shaped like a blueberry muffin or something will pay to get you tracked, and maybe your knarr will be sledgehammered or your village stalked by a fellow player killer.
I think hats have a use in the game. If I get cornered by a pvper, it's my call if I want to offer them a hat. If hats didn't exist I wouldn't have that option. I don't think the pvpers need the excuse of a hat to attack me, they try to kill any other player they can anyway. I definitely would prefer to buy my life with a hat over a game token, but I've never bothered to try to get out of a sticky situation that way, because this is a pvp game, so if you got me, you got me. On the other hand paying the player thats willing to kill you with a surplus hat - I'm good with that
I think hats have a use in the game. If I get cornered by a pvper, it's my call if I want to offer them a hat. If hats didn't exist I wouldn't have that option. I don't think the pvpers need the excuse of a hat to attack me, they try to kill any other player they can anyway. I definitely would prefer to buy my life with a hat over a game token, but I've never bothered to try to get out of a sticky situation that way, because this is a pvp game, so if you got me, you got me. On the other hand paying the player thats willing to kill you with a surplus hat - I'm good with that
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overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
Re: Hat "collectors"
This is one of the worst takes I've seen in my life. Giving up your hat or a token won't save you, and it just incentivises them to attack you more. You are a cuck who enjoys being an eternal victim by refusing to learn the simple color matching game called haven pvp? Please don't play, you make the game more toxic for everyone. Who unironically wants the game meta to be, hat or die, besides a cuck like you?Dondy wrote:As someone who can't be arsed to spend the time learning to be competitive at pvp, I love hats. Sometimes I can't evade notice from the pvp types, but if you kill my little exploring alt, I am quite happy because a hat shaped like a blueberry muffin or something will pay to get you tracked, and maybe your knarr will be sledgehammered or your village stalked by a fellow player killer.
I think hats have a use in the game. If I get cornered by a pvper, it's my call if I want to offer them a hat. If hats didn't exist I wouldn't have that option. II definitely would prefer to buy my life with a hat over a game token.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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dafels
- Posts: 3071
- Joined: Sun Nov 14, 2010 7:49 pm
- Yahoo Messenger: davis
Re: Hat "collectors"
Hat collecting is not a issue at all. If you think it is, you're playing the wrong game sir
Click to read Developer's thoughts on PvP
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DonVelD
- Posts: 1913
- Joined: Sun Jun 11, 2017 12:37 pm
- Location: @ your fenced base W/ a boar
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vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Hat "collectors"
Only allow hat trading in Valhalla.
If the account has any characters kept online through combat, it is considered "under duress" and isn't allowed to trade hats.
Should be the least intrusive change to make extortion harder?
If the account has any characters kept online through combat, it is considered "under duress" and isn't allowed to trade hats.
Should be the least intrusive change to make extortion harder?
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)

