Yay, stuffed food.
Meanwhile hunters :
https://puu.sh/HFiH8/87751f146b.mp4
https://puu.sh/HFiOm/5ecddfb579.mp4
Sorry for the lags, puush sucks.
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linkfanpc
- Posts: 2415
- Joined: Wed Aug 05, 2015 7:07 pm
Re: Game Development: Stuffed Fireplace
Very nice update, btw all the new redrawn stuff looks just crazy good, love it a lot 
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VDZ
- Posts: 2766
- Joined: Sun Jul 17, 2011 2:27 am
Re: Game Development: Stuffed Fireplace
That kinda reminds me of the 200% wood smoked meat. Is it supposed to add up like this, or can people make negative hunger foods again?Vesena wrote:This isn't even my final form!
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Archiplex
- Posts: 1362
- Joined: Thu Apr 10, 2014 6:28 am
- Location: In the midst of the stars and skies
Re: Game Development: Stuffed Fireplace
i should be able to eat stuffing alone
Queen of a cold, dead land. Caretaker of the sprucecaps.
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ULGMsean
- Posts: 159
- Joined: Mon Apr 23, 2012 10:56 am
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valeriesusanne
- Posts: 154
- Joined: Wed May 30, 2018 12:30 pm
Re: Game Development: Stuffed Fireplace
Love the stockpile and barrel updates!!
Thanks!
(...and I agree - stuffing as food
)
Thanks!
(...and I agree - stuffing as food
"He doesn't understand. Explain as you would a child." General Roth'h'ar Sarris
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Giggidy
- Posts: 50
- Joined: Mon Sep 07, 2015 1:54 am
Re: Game Development: Stuffed Fireplace
Love the patch, but no bread based stuffing recipes? I feel like bread based stuffings are very common, would love to see some added...and I'm not just saying that because it would be hilarious to add another variable line to the list. You know, people ALSO make stuffings from sausages. If you let us make a smoked sausage and bread based stuffing just think of all the extra things we could have the final product be made out of!
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Game Development: Stuffed Fireplace
This food stuff is giving me a headache... Love the flavor it gives to the game world, but trying to keep track of it... glad other people have made useful tools for that, even if they aren't complete.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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azrid
- Posts: 3647
- Joined: Mon Oct 17, 2011 11:33 pm
Re: Game Development: Stuffed Fireplace
I dont think 35 nuts can be called a stockpile unless you are a squirrel.
Heres your stockpile bro:

Heres your stockpile bro:


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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Game Development: Stuffed Fireplace
its cool to see whats inside barrel more properly now, but the new window is quite ugly. The previous had some text in middle, very nice looking, but now its... Not as good, maybe one will get used to it, or then just stop using barrels..
Now of course the question arises, should we also see more info about other contents of items, such as cauldron fuel and water qualities etc?
ALSO now when I think of it, I really liked "sampling" contents of barrels by taking some out and then checking. I think this change for barrels should maybe be even reverted. You don't have to check barrel contents too often after all, and sampling by scooping some out is very larpy and nice.
Now of course the question arises, should we also see more info about other contents of items, such as cauldron fuel and water qualities etc?
ALSO now when I think of it, I really liked "sampling" contents of barrels by taking some out and then checking. I think this change for barrels should maybe be even reverted. You don't have to check barrel contents too often after all, and sampling by scooping some out is very larpy and nice.

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