I mean, Shubla is blatantly trolling and should be ignored... But client updates are really good, IMO. Not only would I quit this game and never play again if I had to use the current version of vanilla, but I would also refuse to play using current public custom clients.
Client updates + fixing old mechanics is all I really want. The game already has too many systems/contents, IMO
-
SnuggleSnail
- Posts: 3616
- Joined: Sat Oct 12, 2013 4:04 pm
Re: Game Development: Raft Notified
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
http://www.seatribe.se/
-
vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Game Development: Raft Notified
If you want suggestion on what traditionally custom client thing you want to add next, maybe show all active toggles at buff bar (or on row below it or something if that's cleaner.)
By toggles I mean stuff like Tracking, Swimming, Party Permissions, Criminal Acts. You could also turn them off by right-clicking the buff bar icon. (I've heard some clients somehow jury-rigged this too but it wasn't reliable and possibly even resulted in drowning deaths.)
By toggles I mean stuff like Tracking, Swimming, Party Permissions, Criminal Acts. You could also turn them off by right-clicking the buff bar icon. (I've heard some clients somehow jury-rigged this too but it wasn't reliable and possibly even resulted in drowning deaths.)
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
-
noindyfikator
- Posts: 1478
- Joined: Fri Jul 15, 2011 11:10 am
Re: Game Development: Raft Notified
Happens to me as well. When moving fast between world and house, player notification triggers. I think it happens, because on the map I can see myself as "unknown player" for like 0.1 sec.loftar wrote:On the default client? I can't reproduce that at all.axus wrote:The detect player notification triggers when moving between buildings / floors.

Last edited by noindyfikator on Mon Jan 24, 2022 8:39 am, edited 2 times in total.
-
strpk0
- Posts: 1244
- Joined: Sat Sep 03, 2011 11:44 pm
Re: Game Development: Raft Notified
Its not reliable because the server doesn't tell the client what state those toggles are in, so the best custom clients can do is estimate it. For example "on" when you toggle them the first time, "off" the second, and so on, or some other method of reading the incoming "Swimming is now enabled/disabled" messages. This obviously fails when for example you quickly relog and your character doesn't fully log out, so the toggles stay active yet your client assumes they were all reset during the relog.vatas wrote:(I've heard some clients somehow jury-rigged this too but it wasn't reliable and possibly even resulted in drowning deaths.)
This is an example of one of those features that would benefit from being properly implemented into the default client, with proper server-side support for it.
shubla wrote:Not sure whats point of default client features like these though when everybody will still use custom clients. Hope they don't take too much on the development time.
Granger wrote:Fuck off, please go grow yourself some decency.
-
sMartins
- Posts: 3440
- Joined: Wed Nov 11, 2015 10:21 pm
- Location: Italy
Re: Game Development: Raft Notified
Can confirm, it's a bit bugged ... Sometimes It triggers by itself Also going around exploring. Maybe it's when I open and close the map. For sure in and out buildings.loftar wrote:On the default client? I can't reproduce that at all.axus wrote:The detect player notification triggers when moving between buildings / floors.
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
-
Phaen
- Posts: 996
- Joined: Fri Jan 21, 2011 2:17 am
Re: Game Development: Raft Notified
be the only person inside a house
travel to hearthfire
re-enter the house to see the last bit of the animation of your teleportation
travel to hearthfire
re-enter the house to see the last bit of the animation of your teleportation

-
Nightdawg
- Posts: 2637
- Joined: Fri Feb 28, 2020 12:31 am
Re: Game Development: Raft Notified
damn, I'm impressed, I actually downloaded the client to see itsMartins wrote:Already there!Nightdawg wrote: - The ability to add our own custom sounds
god loftar please keep adding dope client features, there's not a single soul not appreciating it when you do this
"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
-
telum12
- Posts: 430
- Joined: Mon Mar 12, 2012 10:36 pm
Re: Game Development: Raft Notified
If it triggers on that it also triggers basically anywhere you tp, since the animation never plays until someone goes there to see it.Phaen wrote:be the only person inside a house
travel to hearthfire
re-enter the house to see the last bit of the animation of your teleportation
MagicManICT wrote:To me, being called a pedo is exactly like being called gay.
Jalpha wrote:She must have been in heat bro. She was literally fanging for it. Literally posting repeatedly in chat, in all caps "DO IT! POST YOUR DICK! THERE'S NO WAY IT'S 7 INCHES!"
How could any hot-blooded male deny such a request under the circumstances.
-
shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Game Development: Raft Notified
Notification being played for example when you yourself are loaded is pretty horrible though.loftar wrote: Kin color aside, you can certainly set a notification on player objects.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
-
mvgulik
- Posts: 4098
- Joined: Fri May 21, 2010 2:29 am
...
...
Last edited by mvgulik on Wed Jul 17, 2024 7:20 pm, edited 2 times in total.
Ignored(29): "Would you like to know more"