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Apocoreo
- Posts: 908
- Joined: Wed Feb 02, 2011 4:33 pm
Re: Game Development: Pickling Brine
let us pickle the dead in barrels to keep them from becoming skeletons longer for an epic emporer barbarossa reference from the hit veideo game age of empires II the conquerors expansion gold edition
Boofing and gumping it all damn day. Shoutout to my homeboy Moloch
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Tonasz666
- Posts: 4
- Joined: Sat Jul 20, 2019 1:01 pm
Re: Game Development: Pickling Brine
What about pickled herrings? It would be great for PSY
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Hickupp
- Posts: 178
- Joined: Thu Oct 15, 2020 6:33 am
Re: Game Development: Pickling Brine

Never seen the icon setting window being so clean ... and empty.
Strangely ... it kinda feel nice.
Back to Ender ... At least it still has (some) icons.
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: Pickling Brine
There was indeed a race-condition that caused the client to sometimes miscategorize every player as white when the notification triggered. I think it should be fixed now.Luno wrote:seems like the white arrow setting works for every other color.
I suspect you might just need to give it a little bit of time to load.Hickupp wrote:Never seen the icon setting window being so clean ... and empty.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Hickupp
- Posts: 178
- Joined: Thu Oct 15, 2020 6:33 am
Re: Game Development: Pickling Brine
A client restart you mean. Seems to me the list just did not show any loading signs. (no throbber)
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Apocoreo
- Posts: 908
- Joined: Wed Feb 02, 2011 4:33 pm
Re: Game Development: Pickling Brine
When they say they "don't see color" #redlivesmatterloftar wrote:There was indeed a race-condition that caused the client to sometimes miscategorize every player as white when the notification triggered. I think it should be fixed now.Luno wrote:seems like the white arrow setting works for every other color.
Boofing and gumping it all damn day. Shoutout to my homeboy Moloch
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Scilly_guy
- Posts: 337
- Joined: Thu Feb 24, 2011 4:32 pm
Re: Game Development: Pickling Brine
Can we also add spices to pickling solution so that we can make Dill Pickles?
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Necrisha
- Posts: 211
- Joined: Sat May 27, 2017 7:40 am
Re: Game Development: Pickling Brine
Wait... Why does it use regular water and not salt water for pickling? Seems odd.
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Luno
- Posts: 403
- Joined: Fri Feb 04, 2022 3:10 pm
Re: Game Development: Pickling Brine
Seems to be working properly now.loftar wrote:There was indeed a race-condition that caused the client to sometimes miscategorize every player as white when the notification triggered. I think it should be fixed now.Luno wrote:seems like the white arrow setting works for every other color.
Now all u need to do is remove bunny slippers without touching forager and add skin color options and i can start recommending this game again. :>
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xyzzy57
- Posts: 200
- Joined: Thu Aug 19, 2021 9:41 pm
Re: Game Development: Pickling Brine
The official client is showing me essentially no icons, and when I bring up the "Icon Settings" UI it offers me no choices whatsoever.
I normally use the Ender client, but it's not working today, so I loaded the official one.
The *last* time I loaded it was Feb 19, 2024, when I encountered a major problem with the Ender client's handling of "For the ancestors" quests. At that time, icons worked with the official client. So the problem is either (1) introduced between Feb 19 and Mar 15 or (2) latent, triggered by some current circumstance.
I don't know which, so reporting it in this thread as presumably a side effect of the recent update. I'll also attempt the report-a-bug process.
FWIW, the Ender client version I downloaded and launched some days before this update was not broken in *this* way, even after today's update.
I normally use the Ender client, but it's not working today, so I loaded the official one.
The *last* time I loaded it was Feb 19, 2024, when I encountered a major problem with the Ender client's handling of "For the ancestors" quests. At that time, icons worked with the official client. So the problem is either (1) introduced between Feb 19 and Mar 15 or (2) latent, triggered by some current circumstance.
I don't know which, so reporting it in this thread as presumably a side effect of the recent update. I'll also attempt the report-a-bug process.
FWIW, the Ender client version I downloaded and launched some days before this update was not broken in *this* way, even after today's update.