Wring neck?SnuggleSnail wrote:I would argue easily killing chickens is a more relevant convenience.
Using a sling was unpleasant : c
pre-patch https://i.imgur.com/EX79K78.mp4
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Glorthan
- Posts: 1099
- Joined: Tue Jun 11, 2013 4:33 pm
Re: Game Development: Blazing Trellis
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SnuggleSnail
- Posts: 3616
- Joined: Sat Oct 12, 2013 4:04 pm
Re: Game Development: Blazing Trellis
Not a viable option for people in Oceania with the current iteration of the flower menuGlorthan wrote: Wring neck?
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
http://www.seatribe.se/
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Ardennesss
- Posts: 1171
- Joined: Sun Oct 06, 2013 4:22 pm
Re: Game Development: Blazing Trellis
Which is a fancy way of saying lag sucks.SnuggleSnail wrote:Not a viable option for people in Oceania with the current iteration of the flower menuGlorthan wrote: Wring neck?
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Blazing Trellis
No patch tonight. Aiming for Wednesday.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Dakkan
- Posts: 666
- Joined: Thu Dec 12, 2013 2:58 am
Re: Game Development: Blazing Trellis
It does though. It's coarse and rough and irritating. And it gets everywhere.Ardennesss wrote:Which is a fancy way of saying lag sucks.SnuggleSnail wrote:Not a viable option for people in Oceania with the current iteration of the flower menuGlorthan wrote: Wring neck?
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Game Development: Blazing Trellis
Sooo... like sand on a nude beach?Dakkan wrote:It does though. It's coarse and rough and irritating. And it gets everywhere.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Miss_Min
- Posts: 175
- Joined: Sun Mar 25, 2012 11:28 am
Re: Game Development: Blazing Trellis
Uh. That's lag...ging?Dakkan wrote:Ardennesss wrote: It does though. It's coarse and rough and irritating. And it gets everywhere.
oh well it was my bedtime anyway. Guess I won't be getting another six levels of perception tonight....
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Game Development: Blazing Trellis
Ardennesss wrote:It does though. It's coarse and rough and irritating. And it gets everywhere.
MagicManICT wrote:Sooo... like sand on a nude beach?
No, that' only the problem when then you leg'em:Miss_Min wrote:Uh. That's lag...ging?
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⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Blazing Trellis
No patch tonight, because reasons. Aiming for Friday.jorb wrote:No patch tonight. Aiming for Wednesday.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Zentetsuken
- Posts: 2128
- Joined: Sun Jun 20, 2010 4:07 pm
- Location: Flavor Town


