Game Development: Snekkja

Announcements about major changes in Haven & Hearth.
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Archiplex
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Re: Game Development: Snekkja

Post by Archiplex »

Ardennesss wrote:It wasn't an issue, knarr sway was added because of 1 person who built like 20 knarrs to build an island vault for the luls. I've never seen a single knarr blocking a river on purpose.
Maybe you, but I distinctly recall a lot of river systems being blocked off in w9 and it was fairly annoying.
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MadNomad
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Re: Game Development: Snekkja

Post by MadNomad »

Enjoyment_2 wrote:Also, by "Knarrs are faster on oceans" you meant "Snekkjas are slower on ocean" or you really made Knarrs faster? If second, cool. If first, please, read this
If knarrs are faster on the high seas than snekkjas are, then it's a logical conclussion that snekkjas are slower on the high seas than knarrs!(and you could conclude that knarrs are faster on the high seas than snekkjas are if snekkjas are slower on the high seas) so it doesn't really matter which sentence you pick to describe their relative speed!
jock
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Re: Game Development: Snekkja

Post by jock »

+1 now for a COG and super high sea ship!
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HasseKebab
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Re: Game Development: Snekkja

Post by HasseKebab »

New ship looks really nice tbh
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DeadlyPencil
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Re: Game Development: Snekkja

Post by DeadlyPencil »

these new boats will make early game boat combat even worse than before. this world there was at least a delay before people got knarrs and you were gonna die if caught in a rowboat. Now they are going to have these within days. a noobs dinky little row boat is never going to be able to outrun them back to their base. Try and juke them and get into their boat? doesn't work because you dont have a key.

You should ahve just made knarrs same speed as rowboats in shallow water and that would have fixed boats.

Since you already made thsi boat, make it so ALL boats go approx speed in shallow water. Then this boat is faster in deep water, then knaarrs faster in oceans. noobs should be able to boat around shallow water and not have boats gaining speed on them rediculously
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Archiplex
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Re: Game Development: Snekkja

Post by Archiplex »

DeadlyPencil wrote:these new boats will make early game boat combat even worse than before. this world there was at least a delay before people got knarrs and you were gonna die if caught in a rowboat. Now they are going to have these within days. a noobs dinky little row boat is never going to be able to outrun them back to their base. Try and juke them and get into their boat? doesn't work because you dont have a key.

You should ahve just made knarrs same speed as rowboats in shallow water and that would have fixed boats.

Since you already made thsi boat, make it so ALL boats go approx speed in shallow water. Then this boat is faster in deep water, then knaarrs faster in oceans. noobs should be able to boat around shallow water and not have boats gaining speed on them rediculously
This is a problem of the combat system, not boats. I can see it being handled before the next world.
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Resture
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Re: Game Development: Snekkja

Post by Resture »

I just tried out the new combat. I really enjoy it.
MadNomad
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Re: Game Development: Snekkja

Post by MadNomad »

DeadlyPencil wrote:these new boats will make early game boat combat even worse than before. this world there was at least a delay before people got knarrs and you were gonna die if caught in a rowboat. Now they are going to have these within days. a noobs dinky little row boat is never going to be able to outrun them back to their base. Try and juke them and get into their boat? doesn't work because you dont have a key.

You should ahve just made knarrs same speed as rowboats in shallow water and that would have fixed boats.

Since you already made thsi boat, make it so ALL boats go approx speed in shallow water. Then this boat is faster in deep water, then knaarrs faster in oceans. noobs should be able to boat around shallow water and not have boats gaining speed on them rediculously
you're just supposed to hide behind the wall all day :roll: they will let you do anything if you do this :roll:
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Lyrroth
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Re: Game Development: Snekkja

Post by Lyrroth »

DeadlyPencil wrote:these new boats will make early game boat combat even worse than before. this world there was at least a delay before people got knarrs and you were gonna die if caught in a rowboat. Now they are going to have these within days. a noobs dinky little row boat is never going to be able to outrun them back to their base. Try and juke them and get into their boat? doesn't work because you dont have a key.

You should ahve just made knarrs same speed as rowboats in shallow water and that would have fixed boats.

Since you already made thsi boat, make it so ALL boats go approx speed in shallow water. Then this boat is faster in deep water, then knaarrs faster in oceans. noobs should be able to boat around shallow water and not have boats gaining speed on them rediculously
do you even play this game? both knarrs and skkenja take almost the same amount of time to build from world start. nothing changes really here.
Virs
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Re: Game Development: Snekkja

Post by Virs »

Lyrroth wrote:
DeadlyPencil wrote:these new boats will make early game boat combat even worse than before. this world there was at least a delay before people got knarrs and you were gonna die if caught in a rowboat. Now they are going to have these within days. a noobs dinky little row boat is never going to be able to outrun them back to their base. Try and juke them and get into their boat? doesn't work because you dont have a key.

You should ahve just made knarrs same speed as rowboats in shallow water and that would have fixed boats.

Since you already made thsi boat, make it so ALL boats go approx speed in shallow water. Then this boat is faster in deep water, then knaarrs faster in oceans. noobs should be able to boat around shallow water and not have boats gaining speed on them rediculously
do you even play this game? both knarrs and skkenja take almost the same amount of time to build from world start. nothing changes really here.

Why would one bother with maths if there's a reason to rant about the game reeeeee

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