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pagsiu
- Posts: 352
- Joined: Fri Feb 25, 2011 3:14 am
Re: Game Development: World 16.1
Don't forget to spawn statues this time plz (the rubberbanding, treaty and the others).
Marking forum read since World 2.
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Ozzy123
- Posts: 2483
- Joined: Sat Feb 11, 2012 4:27 pm
Re: Game Development: World 16.1
so real, that prelude annoucement was such a bait lmaoSnuggleSnail wrote:jorb wrote:
- All siege significant gates will, thus, confer the visitor debuff.
- By default, you are able to pass through (visitor) gates while in combat.
hm I kinda don't wanna play anymore tbh this is absurdly out of touch we had this before and it was awful?
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke
viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
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klouyd
- Posts: 163
- Joined: Sun Aug 14, 2011 7:46 pm
Re: Game Development: World 16.1
wish you did a dev stream well doing this! id love to see it from devs POV!
༼ つ ◕_◕ ༽つ
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TemuSoldier
- Posts: 207
- Joined: Fri Oct 31, 2025 7:19 am
Re: Game Development: World 16.1
Suggestion: remove gates. Ppl dont wanna leave their walls anyway
jord’s strongest soldier
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Hasta
- Posts: 2250
- Joined: Sun Sep 14, 2014 3:27 pm
Re: Game Development: World 16.1
I wonder if it's this comment that caused the "last minute launch hiccup" hehewidelec_szatana wrote:I wonder if they made sure you cant inherit a char from w16 and go to w16.1
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ksillema
- Posts: 21
- Joined: Sat Oct 14, 2023 1:34 pm
Re: Game Development: World 16.1
What does it meaaaaaaannnnnnjorb wrote: [*] Implemented a hopefully graceful rate limit to mounting mounts (e.g. boats, horses, chairs, &c) to avoid various shenanigans.
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dUmbins
- Posts: 116
- Joined: Thu Nov 27, 2025 8:33 pm
- Location: Africa
Re: Game Development: World 16.1
The hour has come at last.
Ready your anal cavities and your peanuts, Hearthlings.
The wise seek the new. The Great, create it.
Ready your anal cavities and your peanuts, Hearthlings.
The wise seek the new. The Great, create it.
I have crabs.
I'd hardly call anything the 120 Days of Sodom of our times. » special thanks to nutters
I only logged in to mark the forums read. by jorb » 2 Dec 2025, 06:07
Purus Pasta Client, Best Client!
I'd hardly call anything the 120 Days of Sodom of our times. » special thanks to nutters
I only logged in to mark the forums read. by jorb » 2 Dec 2025, 06:07
Purus Pasta Client, Best Client!
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Audiosmurf
- Posts: 2944
- Joined: Fri Jul 02, 2010 9:00 pm
- Location: Ice Hell
Re: Game Development: World 16.1
I unironically love Seatribe because of their philosophy of "always overpromise underdeliver and be late" this sounds like I'm being bitchy but I'm being so so so genuine
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
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jesi
- Posts: 105
- Joined: Wed Jan 04, 2012 6:18 pm
- Location: Nowhere now
Re: Game Development: World 16.1
I was so ready to play .
[quote="hazzor"]
it's this issue of people mistaking convenience for laziness or "casual" gameplay, . . . there is no reason why not to have sacks . . .
it's this issue of people mistaking convenience for laziness or "casual" gameplay, . . . there is no reason why not to have sacks . . .