Game Development: Grand Pickle Brain

Announcements about major changes in Haven & Hearth.
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Luno
Posts: 403
Joined: Fri Feb 04, 2022 3:10 pm

Re: Game Development: Grand Pickle Brain

Post by Luno »

nerf the tusk
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stya
Posts: 1037
Joined: Wed May 21, 2014 3:13 pm

Re: Game Development: Grand Pickle Brain

Post by stya »

algorithm wrote:No discovery too
Got glue and did wood polish just in case


Don't bother - it is wood polish that I need, not rough wood polish
4 wood polish yes
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springyb
Posts: 695
Joined: Wed Feb 03, 2010 11:39 am

Re: Game Development: Grand Pickle Brain

Post by springyb »

If you put too many tiny brains in a container together they have a chance to form a village and start asking for PvE servers

Is this intended?
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Regulus2424
Posts: 685
Joined: Mon Feb 16, 2015 3:48 pm

Re: Game Development: Grand Pickle Brain

Post by Regulus2424 »

springyb wrote:If you put too many tiny brains in a container together they have a chance to form a village and start asking for PvE servers

Is this intended?
Huh, that's weird, mine formed alliance and are now whining about not having anyone to PvP with. :?
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blinx
Posts: 124
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Location: Seattle

Re: Game Development: Grand Pickle Brain

Post by blinx »

Suggestion:

Either
(A) The seed bag is bigger
OR
(B) Instead of having an inventory, the seed bag functions like a bucket does (but ONLY holds seeds), and holds up to a maximum of 500 seeds.

As it is now the seedbag doesn't really seem to be very useful, imo. Certainly pales in comparison to the poacher's pouch, creel, wicker picker, etc. insofar as QoL improvement.

Thoughts?
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jorb
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Location: Here, there and everywhere.

Re: Game Development: Grand Pickle Brain

Post by jorb »

Luno wrote:nerf the tusk
Yes, yes, will.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Zentetsuken
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Joined: Sun Jun 20, 2010 4:07 pm
Location: Flavor Town

Re: Game Development: Grand Pickle Brain

Post by Zentetsuken »

jorb wrote:
Luno wrote:nerf the tusk
Yes, yes, will.
Don't allow yourself to be peer pressured, jorb.

Follow your heart.
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lordgrunt
Posts: 451
Joined: Sat Nov 05, 2011 11:49 pm

Re: Game Development: Grand Pickle Brain

Post by lordgrunt »

The seedbag doesnt't empty when I shift click empty my inventory of seeds into a barrel. Jewel bag does that, when stockpiling gems.
It doesnt help that it is two additional windows/widgets i have to check every harvest.
and as it is its too small to be worth bothering.
Vladichka
Posts: 116
Joined: Tue Jul 18, 2023 8:26 pm

Re: Game Development: Grand Pickle Brain

Post by Vladichka »

jorb wrote:
Luno wrote:nerf the tusk
Yes, yes, will.
Please don't leave the niche of combat spear empty though. Just make it craftable and not throwable.
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springyb
Posts: 695
Joined: Wed Feb 03, 2010 11:39 am

Re: Game Development: Grand Pickle Brain

Post by springyb »

lordgrunt wrote:The seedbag doesnt't empty when I shift click empty my inventory of seeds into a barrel
I noticed that when they're equipped shift click doesn't pull from them, but it does when they're sitting in your inventory.

Unlike poacher pouches and creels, you can keep them in your inventory when full.

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