So last night I let my brother join my camp (working on moving to a place and settle). He kept on playing after I went to bed, and when I got back on today, our camp was full of stole goods. A cupboard full of random stuff that we can't use because we don't have the skills required and all the creates filled with random stuff we can't use.
I don't know much about thieving in this game, but I know that someone with the right skill can track your scents, but how does this work?
Should I make him stop this before someone track us down and raid us both, or is this no problem? Can someone help me learn more about this game and it's mechanigs?
PS: I'm not a good reader, so I don't understand or like to read long texts. Please don't send long guides.
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ekzarh
- Posts: 336
- Joined: Tue Dec 20, 2011 9:42 pm
Re: Question about thieving
Kick your brother's ass IRL.
Move to another settlement. Without your brother.
Don't take anything from stolen goods with you.
In 5 RL days you can let your brother join you in the new settlement.
Move to another settlement. Without your brother.
Don't take anything from stolen goods with you.
In 5 RL days you can let your brother join you in the new settlement.
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tom759345
- Posts: 10
- Joined: Mon Sep 19, 2011 8:38 pm
Re: Question about thieving
So from what I understand. They can track their items, but they can also track him up to 5 days after stealing?ekzarh wrote:Kick your brother's ass IRL.
Move to another settlement. Without your brother.
Don't take anything from stolen goods with you.
In 5 RL days you can let your brother join you in the new settlement.
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ekzarh
- Posts: 336
- Joined: Tue Dec 20, 2011 9:42 pm
Re: Question about thieving
2 d 16h if he only stoletom759345 wrote:
So from what I understand. They can track their items, but they can also track him up to 5 days after stealing?
4 if he destroyed something in another player settlement
and +1 day 'just to make sure' =)
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Gensokyo
- Posts: 286
- Joined: Sun Aug 30, 2015 10:32 am
Re: Question about thieving
did he actually steal from a claimed area
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MusicWarrior
- Posts: 276
- Joined: Mon Nov 08, 2010 5:49 pm
Re: Question about thieving
He let his brother join the camp last night, probably new char. If his char was new you don't have to worry. If he were stealing with criminal acts turned on and skill called theft, then people can track him, his hearthfire and stolen goods.
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Have a good day.
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shadyg0d
- Posts: 381
- Joined: Mon Apr 11, 2016 4:08 pm
Re: Question about thieving
He probably took from unclaimed area or place with drained presence. Stealing requires theft skill and criminal acts enabled and he's a noob so that's unlikely.Even if it was stolen I wouldn't worry about it because it's likely an abandoned place if there's no walls around it, this late in the would.
I even stole shitloads of stuff from active players and nothing ever happened
I even stole shitloads of stuff from active players and nothing ever happened
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shadyg0d
- Posts: 381
- Joined: Mon Apr 11, 2016 4:08 pm
Re: Question about thieving
Yes, if it was from an active claimtom759345 wrote:So from what I understand. They can track their items, but they can also track him up to 5 days after stealing?ekzarh wrote:Kick your brother's ass IRL.
Move to another settlement. Without your brother.
Don't take anything from stolen goods with you.
In 5 RL days you can let your brother join you in the new settlement.
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vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Question about thieving
If your brother has "Outlaw" deuff then he committed a crime that keeps his character in the game world for the duration of scents. Scents will allow people to track him and his Hearthfire and summon Nidbanes to attempt killing him.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)