Snakez/Adderz undar da logz

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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Axatros
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Snakez/Adderz undar da logz

Post by Axatros »

Oh boyo!
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Add a mechanix that sometimes under a log or stone there is snacke and he gets mad AF when you take his shelter.
Last edited by Axatros on Tue Jan 09, 2018 12:43 pm, edited 1 time in total.
Pixel art is (and always will be) better than this plastic looking Hafen you gave us here.
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Grog
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Re: Snakez/Adderz undar da logz

Post by Grog »

While the phrasing isn't that elaborate, i sure like the idea. (Also it has a nice picture!)

It would make most sense for mirkwood stumps and logs.
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Granger
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Re: Snakez/Adderz undar da logz

Post by Granger »

Grog wrote:While the phrasing isn't that elaborate, i sure like the idea. (Also it has a nice picture!)

It would make most sense for mirkwood stumps and logs.
But only for the first time they're lifted/opened, else it would be way to easy to setup a snake farm at a quality spoot.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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GamingRAM
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Re: Snakez/Adderz undar da logz

Post by GamingRAM »

Granger wrote:
Grog wrote:While the phrasing isn't that elaborate, i sure like the idea. (Also it has a nice picture!)

It would make most sense for mirkwood stumps and logs.
But only for the first time they're lifted/opened, else it would be way to easy to setup a snake farm at a quality spoot.
Or maybe an invisible timer per log?
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Granger
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Re: Snakez/Adderz undar da logz

Post by Granger »

GamingRAM wrote:
Granger wrote:
Grog wrote:While the phrasing isn't that elaborate, i sure like the idea. (Also it has a nice picture!)

It would make most sense for mirkwood stumps and logs.
But only for the first time they're lifted/opened, else it would be way to easy to setup a snake farm at a quality spoot.
Or maybe an invisible timer per log?
That wouldn't help, you could still setup an immense amount of logs at the location of the quality node.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Axatros
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Re: Snakez/Adderz undar da logz

Post by Axatros »

Snuckez should spawn randomly under logs and stones, the chance should be pretty small.
Pixel art is (and always will be) better than this plastic looking Hafen you gave us here.
kaysaari
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Re: Snakez/Adderz undar da logz

Post by kaysaari »

Edit: nvm there are already sneks ingame so the stuff I want probably exists
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jorb
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Re: Snakez/Adderz undar da logz

Post by jorb »

Slaem and Hearth confirmed.

Seriously, doe, wouldn't mind this.
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Axatros
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Re: Snakez/Adderz undar da logz

Post by Axatros »

jorb wrote:Slaem and Hearth confirmed.

Seriously, doe, wouldn't mind this.
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Pixel art is (and always will be) better than this plastic looking Hafen you gave us here.
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dafels
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Re: Snakez/Adderz undar da logz

Post by dafels »

Don't tread on the snakez sir

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