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DamJNeT
- Posts: 412
- Joined: Fri Jul 01, 2011 12:21 pm
- Location: Worldwide
Is rope QL relevant ?
Do I need to use good QL stuff to make a good ropewalk ? Do you ever need high QL rope ?
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qoonpooka
- Posts: 400
- Joined: Tue Jun 04, 2013 11:28 pm
Re: Is rope QL relevant ?
At the very least, rope quality matters for your spinning wheel and your Knarrs.DamJNeT wrote:Do I need to use good QL stuff to make a good ropewalk ? Do you ever need high QL rope ?
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FictionRyu
- Posts: 1655
- Joined: Wed Jun 01, 2011 5:12 am
Re: Is rope QL relevant ?
Rope quality is good for Coiled Rope Hotpad, Potter's Wheel and Knarrs. But the coiled pad isn't much of anything but for early symbel items. So, not entirely relevant.
The Potter's Wheel and Knarr are the only rope quality important things that I can think of.
The Potter's Wheel and Knarr are the only rope quality important things that I can think of.
Scooby Doo taught us that the real monsters are humans.
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FictionRyu
- Posts: 1655
- Joined: Wed Jun 01, 2011 5:12 am
Re: Is rope QL relevant ?
Spinning wheels don't require rope? Unless you're confusing plant fibre and ropes.qoonpooka wrote:spinning wheel
Scooby Doo taught us that the real monsters are humans.
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DamJNeT
- Posts: 412
- Joined: Fri Jul 01, 2011 12:21 pm
- Location: Worldwide
Re: Is rope QL relevant ?
It's for the potter wheel. Thanks guys.