Hardcaps on rock crystals

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kris_hole
Posts: 283
Joined: Sat Jul 03, 2010 4:09 pm

Hardcaps on rock crystals

Post by kris_hole »

Is the hardcap a combination of stats or just either stat?

The wiki says its Psyche and Masonry against your tool, but does that mean that its either:

A) Minimum value of either: Psyche, Masonry or Tool
B) Sqrt(Psyche*Masonry) < Tool
C) (Psyche+Masonry)/2 < Tool
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MagicManICT
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Joined: Tue Aug 17, 2010 1:47 am

Re: Hardcaps on rock crystals

Post by MagicManICT »

Some numbers would be helpful to give us a clue. Generally, if you have a tool and two attributes, it's the geometric mean of all (product of all numbers taken as the nth root; n being the number of items calculated).
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Ardennesss
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Re: Hardcaps on rock crystals

Post by Ardennesss »

It's B. Root(psy*masonry) and hard capped by tool.
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MagicManICT
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Joined: Tue Aug 17, 2010 1:47 am

Re: Hardcaps on rock crystals

Post by MagicManICT »

Reworded the article. Thanks for pointing out the issues. Check it out and let us know if it's better (should be... at least it doesn't repeat information or leave holes.)
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.

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