Does every ingredient have a set amount of feps it adds to a food?
For example, will adding blueberries to a Sorbet or a Fruitpie both add INT feps?
Or does each ingredient add different FEPs based on what its cooked into?
If the first one is true, is there somewhere I can see the stats of each raw ingredient?
-
Smoopadoop
- Posts: 390
- Joined: Tue Apr 22, 2014 8:15 am
- Location: Somewhere in Australia, probably.
How are ingredient FEPs calculated?
MODS ARE ASLEEP POST SMALL BART


















-
neoblackheart1
- Posts: 16
- Joined: Fri Feb 08, 2019 8:34 am
Re: How are ingredient FEPs calculated?
https://certainly-not-a-cat.github.io/cookbook/
This was a godsend with making food. Note I think it only tells base 10q food but its amazing at picking and choosing what stats you want.
This was a godsend with making food. Note I think it only tells base 10q food but its amazing at picking and choosing what stats you want.
-
MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: How are ingredient FEPs calculated?
it's some sort of modifier, but I don't think it's additive. If what someone figured out for Salem is true, it's similar to the way 3D objects are manipulated (linear algebra). The skills to reverse this process to figure out the multipliers are a bit beyond me.Smoopadoop wrote:Does every ingredient have a set amount of feps it adds to a food?
The latter, for the math reason above. Generally, yeah, a blueberry will push towards adding INT, but in some recipes, it changes it differentlySmoopadoop wrote:For example, will adding blueberries to a Sorbet or a Fruitpie both add INT feps?
Or does each ingredient add different FEPs based on what its cooked into?
Aye, this and the wiki has everything posted as the base q10 for simpler comparisons. Quality simply acts as a multiplier on the FEPs given. q20 ~ 1.4x, q40 = 2x, q90 = 3x, etc.neoblackheart1 wrote:This was a godsend with making food. Note I think it only tells base 10q food but its amazing at picking and choosing what stats you want.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
-
Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: How are ingredient FEPs calculated?
As was explained, it's more or less magic. There aren't that many "good" recipes that are spammable and have good stat distributions so people just tend to memorize the best ones.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system