Bloody trees and stones

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Ants
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Bloody trees and stones

Post by Ants »

Is it possible to get all kingdom buffs if there are none around? :?
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Nexit
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Re: Bloody trees and stones

Post by Nexit »

Just move to a kingdom?
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Vigilance
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Re: Bloody trees and stones

Post by Vigilance »

my knowledge of the system as it stands says "no," if you are on a continent/island that has no irminsuls/monoliths even you're prolly 200% fucked
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dageir
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Re: Bloody trees and stones

Post by dageir »

Ants wrote:Is it possible to get all kingdom buffs if there are none around? :?
Make Your own Kingdom.
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Vigilance
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Re: Bloody trees and stones

Post by Vigilance »

dageir wrote:
Ants wrote:Is it possible to get all kingdom buffs if there are none around? :?
Make Your own Kingdom.
do you have any idea about the subject you're advising on
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ricky
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Re: Bloody trees and stones

Post by ricky »

post the new buffs bb i wanna see em
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dageir
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Re: Bloody trees and stones

Post by dageir »

Vigilance wrote:
dageir wrote:
Ants wrote:Is it possible to get all kingdom buffs if there are none around? :?
Make Your own Kingdom.
do you have any idea about the subject you're advising on
Aye
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Ants
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Re: Bloody trees and stones

Post by Ants »

dageir wrote:
Vigilance wrote:
dageir wrote:
Make Your own Kingdom.
do you have any idea about the subject you're advising on
Aye
Nexit wrote:Just move to a kingdom?
I'm asking about whether it's possible for a kingdom to get all buffs if there's no monoliths or bloody trees on the continent since they now seem necessary to get some buffs.
Vigilance wrote:my knowledge of the system as it stands says "no," if you are on a continent/island that has no irminsuls/monoliths even you're prolly 200% fucked
God, I hope that's not the case. And there's no way to extend kingdoms beyond continents, right?
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Mr_Bober
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Re: Bloody trees and stones

Post by Mr_Bober »

I can't seem to find it, but I saw a screenshot about a week ago of requirements for some buffs, and those two come up. So I'd say no, you can't get all buffs (I believe the tree growing speed requires the tree for example)
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Sevenless
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Re: Bloody trees and stones

Post by Sevenless »

Vigilance wrote:my knowledge of the system as it stands says "no," if you are on a continent/island that has no irminsuls/monoliths even you're prolly 200% fucked
God, I hope that's not the case. And there's no way to extend kingdoms beyond continents, right?
Buffs required claimed Irms/Monos as ingredients. As is, it apparently takes 10 monolithes for some of the top tier buffs. Which means no one will ever get them to my understanding, because it's better to have a slew of lower tier buffs than a single high tier buff.

And yes, it means islands have no chance at making a kingdom even worth having. This is partly why things like fiefdoms and affiliate kingdoms were proposed.
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