So m curious about if there are caps on natural qualities?
Like animals go high already but do they have a cap?
And what about water and clay for example among other things.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Natural qualities
The qualities are set at world generation. For dirt, sand, clay, water, etc, there's no way to change those. Animals aren't so fixed as local quests can raise those up, theoretically infinitely.
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