Hi,
I was wondering how people around here handle the new hunger system ?
Do you eat less to try to stay at 300% bonus ?
Do you eat a lot to raise stats and then try to stay at somewhere in the middle of the hunger bonus ?
If so, what do you think the good middle ground is ? 200% ? 150% ? Less ? More ?
Any thoughts ? Just throw it here to share.
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SnuggleSnail
- Posts: 3616
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Re: New Hunger system, first thoughts ?
exactly the same problems as the previous one, but requires a bit more complicated math to use optimally
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VDZ
- Posts: 2766
- Joined: Sun Jul 17, 2011 2:27 am
Re: New Hunger system, first thoughts ?
First impressions are positive, mainly from the food rebalancing; a lot of food feels worthwhile at least for non-optimal playing. However, I'll need more time to form a proper opinion on this; I'm still at >250% bonus but it's definitely shrinking, so I expect to get stuck in 100% hell again after some time. At least it's taking a lot longer than usual to get there.
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VDZ
- Posts: 2766
- Joined: Sun Jul 17, 2011 2:27 am
Re: New Hunger system, first thoughts ?
Is that really the case, though? Maybe I just haven't found the good foods yet, but all the 'main' food seems to be at 1‰ or 2‰, with a lot of foods at 0.1‰ to trigger the variety bonus, so for 0.1‰ or 0.2‰ extra you can get away with eating a suboptimal food (as long as it's still 1‰). But again, first impressions.SnuggleSnail wrote:requires a bit more complicated math to use optimally
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VDZ
- Posts: 2766
- Joined: Sun Jul 17, 2011 2:27 am
Re: New Hunger system, first thoughts ?
I just discovered Flour...is it just me or are all the baking recipes garbage? They have tons of hunger (some even 5‰) but don't have the FEPs to make up for it. I imagine they can get useful at really high qualities, but at early world qualities only Fishballs seems interesting. (I haven't checked the stuff behind Bread as I haven't made Bread yet.)