Vandalism

Forum for discussing in game politics, village relations and matters of justice.
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riker88
Posts: 182
Joined: Wed Sep 16, 2015 9:38 pm
Location: Phoenix - Arizona -=USA=-

Vandalism

Post by riker88 »

Someone destroyed my round post fence and entered my claim they then entered my locked house and took a piece of furniture.

I found multiple trespassing scents and one theft scent at the edge of my claim.

Wondering why there was no vandalism scent for destroying the fence or lock picking scent for entering my home.

Can anyone advise?
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Angelklaine
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Joined: Tue Jul 13, 2021 5:32 am

Re: Vandalism

Post by Angelklaine »

Could had been two people. Maybe the second person had higher stealth?
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524u
Posts: 173
Joined: Wed Nov 17, 2010 2:23 pm

Re: Vandalism

Post by 524u »

https://ringofbrodgar.com/wiki/Vile_Vapor_of_Vandalism
"You will only to be able to detect Scents if your Perception * Exploration is higher than the criminal's Stealth * Intelligence"
B)
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Reiber
Posts: 1003
Joined: Thu Aug 14, 2014 7:24 pm

Re: Vandalism

Post by Reiber »

524u wrote:https://ringofbrodgar.com/wiki/Vile_Vapor_of_Vandalism
"You will only to be able to detect Scents if your Perception * Exploration is higher than the criminal's Stealth * Intelligence"
but vandalism has an higher weight than theft and tresspassing scents, its possible that he still low rolled on that, but unlikely,
try letting the area unload and load an few times, it lets you roll on seeing the scent again,


but chances are the fence wasnt fully claimed and he could just destroy it or something else
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delfer8
Posts: 407
Joined: Wed Nov 24, 2010 11:31 am
Location: Halt's outpost

Re: Vandalism

Post by delfer8 »

riker88 wrote:Someone destroyed my round post fence and entered my claim they then entered my locked house and took a piece of furniture.

I found multiple trespassing scents and one theft scent at the edge of my claim.

Wondering why there was no vandalism scent for destroying the fence or lock picking scent for entering my home.

Can anyone advise?

A good idea would be to set up in a cave with a claim and fence while u work on ropes, leather, glue for your palisade outside, and in the moment you have all materials build up your palisade area in a row after set a claim in the chosen area. Then you just wait it to dry and then move your stuff from cave.
Be nice, the woods are aware of you.


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overtyped
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Joined: Tue Sep 28, 2010 2:09 am
Location: Quaran book burning festival

Re: Vandalism

Post by overtyped »

524u wrote:https://ringofbrodgar.com/wiki/Vile_Vapor_of_Vandalism
"You will only to be able to detect Scents if your Perception * Exploration is higher than the criminal's Stealth * Intelligence"
Worst. system. ever.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy

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