So I just peppered my first level cave with q15-20ish rustroot prospects, at a density of maybe 5-6 per grid (equates to about quarter a grid distance between each prospect)... probably 40-50 prospects in total, and among all these I didn't even get so much as one pie chart, which I don't think I've ever had happen with this many attempts. Are my prospects too far apart for the shitty quality rustroot? Is my region metal-poor? Is that a thing? If so, and I bore down to the next layer, should I expect the same?
I want to get my pyre going but at this rate if I wait to get a hit on ore ill probably be 1. Stupid far from my base or 2. Days from now
-
Fostik
- Posts: 2521
- Joined: Tue Jul 05, 2011 4:08 pm
- Location: EU
Re: Regional metal scarcity or bad rustroot?
Make some ~20q rustroot to see farther, and lower 10-14q rustroot to search with lower radius.
Avoid wishful thinking and search it everywhere, not only on your base or where you would like to have it.
From own experience in this world so far I have multiple spots in each minimap on both l1,l2,l3; so this hasn't changed.
Avoid wishful thinking and search it everywhere, not only on your base or where you would like to have it.
From own experience in this world so far I have multiple spots in each minimap on both l1,l2,l3; so this hasn't changed.
Known as zunzon. Contact discord: zunzon.
My experience of market building in W13
My experience of market building in W13
-
Kuriak
- Posts: 66
- Joined: Wed May 04, 2011 8:33 pm
Re: Regional metal scarcity or bad rustroot?
Yea was like that for me last world.Fostik wrote:Make some ~20q rustroot to see farther, and lower 10-14q rustroot to search with lower radius.
Avoid wishful thinking and search it everywhere, not only on your base or where you would like to have it.
From own experience in this world so far I have multiple spots in each minimap on both l1,l2,l3; so this hasn't changed.
Last edited by Kuriak on Mon Nov 18, 2024 1:02 pm, edited 1 time in total.
-
loleznub
- Posts: 751
- Joined: Sat Sep 14, 2013 4:26 am
Re: Regional metal scarcity or bad rustroot?
My level 1 and 2 were non existent with metals. Even under a mountain (which I mined all of)
My level 3, however, has been filled with q100+ coal, Chalcopyrite, wine glance, and lead glance.
And then countless mine support quality nodes
My level 3, however, has been filled with q100+ coal, Chalcopyrite, wine glance, and lead glance.
And then countless mine support quality nodes
-
Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Regional metal scarcity or bad rustroot?
Can confirm oreless deadzones exist and can go for 10+ minimaps.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
-
Fostik
- Posts: 2521
- Joined: Tue Jul 05, 2011 4:08 pm
- Location: EU
Re: Regional metal scarcity or bad rustroot?
If it's true it's so cruel, playing solo I could've ragequit because of thatSevenless wrote:Can confirm oreless deadzones exist and can go for 10+ minimaps.
Known as zunzon. Contact discord: zunzon.
My experience of market building in W13
My experience of market building in W13
-
Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Regional metal scarcity or bad rustroot?
Happened to my neighbour this world. Took him 8 hours to find metal. Was brutal. To be fair I think he might have been rustrooting too close together making the situation a bit worse, but he did say 10 minimaps of nothing.Fostik wrote:If it's true it's so cruel, playing solo I could've ragequit because of thatSevenless wrote:Can confirm oreless deadzones exist and can go for 10+ minimaps.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
-
noindyfikator
- Posts: 1478
- Joined: Fri Jul 15, 2011 11:10 am
Re: Regional metal scarcity or bad rustroot?
No idea why don't we have bigger density of smaller nodes. Looking for ore, mining in straight line is not peak gameplay
-
Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Regional metal scarcity or bad rustroot?
Plz no, we already have 1 tile nodes. Those are a crime against hearthmanitynoindyfikator wrote:No idea why don't we have bigger density of smaller nodes. Looking for ore, mining in straight line is not peak gameplay
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
-
noindyfikator
- Posts: 1478
- Joined: Fri Jul 15, 2011 11:10 am
Re: Regional metal scarcity or bad rustroot?
well, I didn't really mean 1 tile node