I think that this item should have its UA bonus stat replaced with psyche. we already have nearly identical mask that just trades agility for will. in fact goat mask should be the one to receive agility instead of will, inheriting goat's nimbleness.
why psyche? cause it looks tribal, primal and ceremonial, just as the mask of the green man.
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Jorg
- Posts: 157
- Joined: Fri Dec 30, 2016 6:05 am
Re: Wickerman mask
I just think it should have its combat usefulness nerfed or removed. It's cheap, it's tied to bottable core industries everyone raises anyways, it's arguably best in slot for most combat builds. I think the game should have more masks anyways, but I don't think it matters much if one item is permanently best in slot.