Good morning\day\evening\night guys.
Usually i`m in read only behaviour in this forum,but now i have an idea and want to share it.
I.
Some info on the topic:
Placer deposit or placer is an accumulation of valuable minerals formed by deposition of dense mineral phases in a trap site. The name is from the Spanish word placer, meaning "alluvial sand"(so "placer" or "alluvial" deposit). Types of placer deposits include alluvium, eluvium, beach placers, and paleoplacers.
Placer materials must be both dense and resistant to weathering processes.
As you can see, the most obviously, exceptionally dense substances such as gold and some others will form placers where geochemical or phisical barriers are present.
So the idea is to make placer deposits of gold along the rivers of the world.
These placers will have different density and for reasons of balance should be relatively poor.
i suggest a new type(dimension) of gold : gold grain, which should be 1/100 of nugget or so,
a new item gold mining pan and new action to exactly mine gold from placers throughhttp://en.wikipedia.org/wiki/Gold_panning.
As i can see the process, it will have several stages:
-digging clay in a probable placer spot
-placing it in a pan
-gold panning( clay will be lost in a process with a chance(something like 10-15%) to leave grain or two in a pan)
(and this should probably be affected by dex)
-collecting grains(probably in a some kind of bag like a seedbag)
-smelting process to transform full bag of goldsand to nugget.
-PROFIT!
If implemented, this will have possible changes in gamplay:
-gold cost will go down a bit(not much anyway)
-clay deposits whith lower q clay will become more valuabele than just for bricks.(and i think it`s good)
-there will be 3 mechanisms of getting gold 1)being lucky(goldmine) 2)being good trader 3)being patient and hard-working.
II.
Polymetals.(not exactly)
Silver
The principal sources of silver are the ores of copper, copper-nickel, lead, and lead-zinc
Most silver is produced as a by-product of copper, gold, lead, and zinc refining.
As we have only copper, so the idea is much similiar whith gold grains.
Refining copper ore,should have a chance to leave not copper bar or rock, but silver grain too.(probability of this happening should be same or little less than of gold grain in clay)
Collecting and smelting in a nugget as written above in placer section.
If implemented, this will have possible changes in gamplay:
- same as gold( a bit less cost)
-more valuable copper mines(at present moment they are underrated)
-more ways to get silver(better gameplay IMHO)
That`s all. Waiting for discussion.
P.S. English is not my native language,so some words and phrases may not fit perfectly into text,but i hope,that essence of my idea is clear.