Crouched Mode

Thoughts on the further development of Haven & Hearth? Feel free to opine!
TITANBASEBALL
Posts: 18
Joined: Mon Jun 28, 2010 8:27 pm

Crouched Mode

Post by TITANBASEBALL »

I propose that there should be another "stance" (for lack of a better word) added to the game. If you go into the mode "Crouch" (clickable as with the run speeds), you get an instant stealth bonus (to be determined) and your hearthling goes into a hunched over position. However, while in crouch mode, you can only move at crawl speed, so it cannot be abused by thieves wanting to constantly be in this mode. This mode would be useful for those roleplaying thieves, as their stealth would get a buff when they steal things in crouched mode. Plus, who wouldnt want to hide in a field of wheat dressed as death and scare your village-mates?
melzar
Posts: 97
Joined: Tue Aug 10, 2010 7:17 pm

Re: Crouched Mode

Post by melzar »

have you tried *i leap into the field of wheat. the night is cool and still and i prowl through the grain like a tiger stalking its prey*

all roleplayers need is imagination.
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DDDsDD999
Posts: 5766
Joined: Fri Jul 02, 2010 12:31 am

Re: Crouched Mode

Post by DDDsDD999 »

But that would make their to be yet another form of every pants made or making. Making more stuff makes Dev's sad ):

Besides stealth has almost no use in this game anyway, All a ranger has to do, is walk back and forth and, eventually scents.
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mvgulik
Posts: 4098
Joined: Fri May 21, 2010 2:29 am

Re: Crouched Mode

Post by mvgulik »

This
while in crouch mode, you can only move at crawl speed
is not excluding
so it cannot be abused by thieves wanting to constantly be in this mode.
, unless you can't move while crouched.

as their stealth would get a buff when they steal things in crouched mode
For the act of stealing is would not make sens. (Walk up to, Crouch, Steal, Stand, Next target, ...)
It would/could make sens if that buff would be used when moving around in unfriendly territory's. (But not just entering: Walk up to, Crouch, Enter, Stand, Continue ...)

All a ranger has to do, is walk back and forth and, eventually scents.
Thats only for the detection of a scent. Scent's also have a Q value if I'm correct.(?)

[sent => scent]
Last edited by mvgulik on Wed Aug 18, 2010 8:28 pm, edited 3 times in total.
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rye130
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Joined: Mon Feb 01, 2010 9:41 pm

Re: Crouched Mode

Post by rye130 »

mvgulik wrote:Thats only for the detection of a sent. Sent's also have a Q value if I'm correct.(?)
You are incorrect.

Also, scents has a "c" after the first letter. Its not sents, its scents.
mvgulik
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Joined: Fri May 21, 2010 2:29 am

Re: Crouched Mode

Post by mvgulik »

rye130 wrote:
mvgulik wrote:Thats only for the detection of a scent. Scent's also have a Q value if I'm correct.(?)
You are incorrect.
Ok, Q might be the wrong label. But what is that number that is attached to a collected scent then. (I'm sure is has a number.)
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rye130
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Re: Crouched Mode

Post by rye130 »

The number of uses it has
mvgulik
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Joined: Fri May 21, 2010 2:29 am

Re: Crouched Mode

Post by mvgulik »

Right. Bad selective memory on my part.
And that usage number is not related in any way to any character skills? (If not => + "Besides stealth has almost no use in this game anyway".)

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