Party system redux

Thoughts on the further development of Haven & Hearth? Feel free to opine!
User avatar
Blaze
Posts: 1072
Joined: Sun May 31, 2009 3:59 am
Location: Hearth

Party system redux

Post by Blaze »

1. Give us more than six colors: Larger cities will mean larger party size, but after six members, all other characters will be given black color assignments, which makes it difficult to figure out who's who. Especially when 2 of those 6 colors are the same. It would be nice if the assigned color would also appear in the chat window.

2. Make a separate party member list: Once you reach 6 people on the list, any faces below cannot be clicked or interacted with in general.
You see a masterful engraving by Blaze. On it is Blaze, bears, boars, and foxes. Blaze is striking down the bears. The boars are screaming. The foxes are in a fetal position. The image relates to the return of Blaze in the late winter of 2009.
kimya
Posts: 845
Joined: Mon Jun 01, 2009 1:35 am

Re: Party system redux

Post by kimya »

or make the names appear under the pictures. i assume ppl feel okay with telling their name as theyre in the same party...
User avatar
Delamore
Posts: 1234
Joined: Mon Jul 13, 2009 9:11 am

Re: Party system redux

Post by Delamore »

Also show arrows on the minimap, often arrows are concealed under interface objects.
User avatar
Ferinex
Posts: 1040
Joined: Sun May 31, 2009 9:05 am
Location: Miami

Re: Party system redux

Post by Ferinex »

And make it stop lagging whenever it switches from '?' to a face. Just make it always show a face if that's what it takes.
i guess they never miss huh

Return to “Critique & Ideas”