1. Give us more than six colors: Larger cities will mean larger party size, but after six members, all other characters will be given black color assignments, which makes it difficult to figure out who's who. Especially when 2 of those 6 colors are the same. It would be nice if the assigned color would also appear in the chat window.
2. Make a separate party member list: Once you reach 6 people on the list, any faces below cannot be clicked or interacted with in general.
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Blaze
- Posts: 1072
- Joined: Sun May 31, 2009 3:59 am
- Location: Hearth
Party system redux
You see a masterful engraving by Blaze. On it is Blaze, bears, boars, and foxes. Blaze is striking down the bears. The boars are screaming. The foxes are in a fetal position. The image relates to the return of Blaze in the late winter of 2009.
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kimya
- Posts: 845
- Joined: Mon Jun 01, 2009 1:35 am
Re: Party system redux
or make the names appear under the pictures. i assume ppl feel okay with telling their name as theyre in the same party...
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Delamore
- Posts: 1234
- Joined: Mon Jul 13, 2009 9:11 am
Re: Party system redux
Also show arrows on the minimap, often arrows are concealed under interface objects.
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Ferinex
- Posts: 1040
- Joined: Sun May 31, 2009 9:05 am
- Location: Miami
Re: Party system redux
And make it stop lagging whenever it switches from '?' to a face. Just make it always show a face if that's what it takes.
i guess they never miss huh