Merchant rings

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.
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barracuda546
Posts: 941
Joined: Sun Jul 25, 2010 12:58 am

Re: Merchant rings

Post by barracuda546 »

BrodytheMad wrote:
chris1122 wrote:Yeah i meant base attributes and what is the formula?

And can someone put this in "how do i"?
Lol it's already in how do I?.
Because it got moved ..
"If you want to go quickly, go alone. If you want to go far, go together."
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aso11
Posts: 825
Joined: Wed May 12, 2010 11:45 pm
Location: Somewhere over the rainbow

Re: Merchant rings

Post by aso11 »

barracuda546 wrote:
BrodytheMad wrote:
chris1122 wrote:Yeah i meant base attributes and what is the formula?

And can someone put this in "how do i"?
Lol it's already in how do I?.
Because it got moved ..
This
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Koya: What means "molest" ? Translator cannot translate it or do it with no logics...
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Vandrik
Posts: 11
Joined: Fri May 28, 2010 4:49 am

Re: Merchant rings

Post by Vandrik »

BrodytheMad wrote:
chris1122 wrote:Yeah i meant base attributes and what is the formula?

And can someone put this in "how do i"?
Lol it's already in how do I?.
Only after the moderator move the topic.

derp.
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chris1122
Posts: 447
Joined: Mon May 31, 2010 7:43 am

Re: Merchant rings

Post by chris1122 »

BrodytheMad wrote:
chris1122 wrote:Yeah i meant base attributes and what is the formula?

And can someone put this in "how do i"?
Lol it's already in how do I?.
Because i had it put there

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