Because it got moved ..BrodytheMad wrote:Lol it's already in how do I?.chris1122 wrote:Yeah i meant base attributes and what is the formula?
And can someone put this in "how do i"?
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barracuda546
- Posts: 941
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Re: Merchant rings
"If you want to go quickly, go alone. If you want to go far, go together."
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aso11
- Posts: 825
- Joined: Wed May 12, 2010 11:45 pm
- Location: Somewhere over the rainbow
Re: Merchant rings
Thisbarracuda546 wrote:Because it got moved ..BrodytheMad wrote:Lol it's already in how do I?.chris1122 wrote:Yeah i meant base attributes and what is the formula?
And can someone put this in "how do i"?
"Normal" is only a difficulty level in video games - Aso11
Jackard: Koya only raises the lynx so he can molest it later
Koya: What means "molest" ? Translator cannot translate it or do it with no logics...
"And no im not native to english, I was born in the usa." - A very bad troll.
Jackard: Koya only raises the lynx so he can molest it later
Koya: What means "molest" ? Translator cannot translate it or do it with no logics...
"And no im not native to english, I was born in the usa." - A very bad troll.
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Vandrik
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Re: Merchant rings
Only after the moderator move the topic.BrodytheMad wrote:Lol it's already in how do I?.chris1122 wrote:Yeah i meant base attributes and what is the formula?
And can someone put this in "how do i"?
derp.
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chris1122
- Posts: 447
- Joined: Mon May 31, 2010 7:43 am
Re: Merchant rings
Because i had it put thereBrodytheMad wrote:Lol it's already in how do I?.chris1122 wrote:Yeah i meant base attributes and what is the formula?
And can someone put this in "how do i"?