Terrible Lag of Crops like Wheat

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EvilDragon
Posts: 24
Joined: Tue Jul 20, 2010 8:23 am

Terrible Lag of Crops like Wheat

Post by EvilDragon »

When there are so many wheat in my game screen, they generates many game delay. for eaxmple, if I was in 80x80 wheat Farm, My computer gets so many delay
this delay should from true my computer is poor, but I seem to other reason of generation delay is from each a root(plant) of wheats(or Hemps) in a tile.
I think delay can be reduced if Jorb put together plants to a graphic.
Last edited by EvilDragon on Tue Sep 21, 2010 5:45 am, edited 3 times in total.
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DatOneGuy
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Joined: Sun Apr 18, 2010 7:50 am
Location: I'm in Miami, trick.

Re: Overloading in Wheat Farm

Post by DatOneGuy »

I'm also fairly sure that the lag is from it's attempts to draw each specific strand of wheat, it's a huge pain in the ass you also notice it with other multi-picture crops like Flax, although wheat is #1 for lag.
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EvilDragon
Posts: 24
Joined: Tue Jul 20, 2010 8:23 am

Re: Overloading in Wheat Farm

Post by EvilDragon »

DatOneGuy wrote:I'm also fairly sure that the lag is from it's attempts to draw each specific strand of wheat, it's a huge pain in the ass you also notice it with other multi-picture crops like Flax, although wheat is #1 for lag.
Good Explaination! I was worry to nobody understand me because of my poor english. lol
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Granger
Posts: 9255
Joined: Mon Mar 22, 2010 2:00 pm

Re: Terrible Lag of Crops like Wheat

Post by Granger »

Wheat would be a good candidate for the use of imposters.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020

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