When there are so many wheat in my game screen, they generates many game delay. for eaxmple, if I was in 80x80 wheat Farm, My computer gets so many delay
this delay should from true my computer is poor, but I seem to other reason of generation delay is from each a root(plant) of wheats(or Hemps) in a tile.
I think delay can be reduced if Jorb put together plants to a graphic.
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EvilDragon
- Posts: 24
- Joined: Tue Jul 20, 2010 8:23 am
Terrible Lag of Crops like Wheat
Last edited by EvilDragon on Tue Sep 21, 2010 5:45 am, edited 3 times in total.
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DatOneGuy
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- Location: I'm in Miami, trick.
Re: Overloading in Wheat Farm
I'm also fairly sure that the lag is from it's attempts to draw each specific strand of wheat, it's a huge pain in the ass you also notice it with other multi-picture crops like Flax, although wheat is #1 for lag.
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EvilDragon
- Posts: 24
- Joined: Tue Jul 20, 2010 8:23 am
Re: Overloading in Wheat Farm
Good Explaination! I was worry to nobody understand me because of my poor english. lolDatOneGuy wrote:I'm also fairly sure that the lag is from it's attempts to draw each specific strand of wheat, it's a huge pain in the ass you also notice it with other multi-picture crops like Flax, although wheat is #1 for lag.
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Granger
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- Joined: Mon Mar 22, 2010 2:00 pm
Re: Terrible Lag of Crops like Wheat
Wheat would be a good candidate for the use of imposters.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020