Perma-death

General discussion and socializing.
User avatar
Neptjunoue
Posts: 344
Joined: Sat Aug 21, 2010 3:20 am

Perma-death

Post by Neptjunoue »

This is not a complaint about perma-death nor is it a request or suggestion either but a question, possibly rhetorical as well.

How would Haven and Hearth be different if the perma-death was changed or removed? What changes and behavior of the various factions would occur? Would the meta-game be changed as well?
Reaper, Reaper, that's what people call me! Why?
Cause they all die! When I sing, I end their lives
You act as though payback makes you a noble man
Is that a fact? Well, you're a goddamn Philistine!
User avatar
Wolfang
Posts: 1255
Joined: Sat Feb 06, 2010 2:26 pm

Re: Perma-death

Post by Wolfang »

I think people would build a lot less, because people would be a lot more inclined to break everything.
Big projects would be few because the chances of it being ruined by someone else would be much larger.
sabinati wrote:But Wolfang, it's the mods who are trolls, remember. please have some mercy on this innocent victim of merciless trolling by the moderation team before you make any more ad hominem remarks about him.
Image
User avatar
NaoWhut
Posts: 4852
Joined: Sun Aug 30, 2009 11:55 pm
Location: |.

Re: Perma-death

Post by NaoWhut »

Why care about life if there is
no true death? why value beauty
when you're imortal, there will
be more of it's kind, destroy it
and move on in your search for a
reason.
ImageImage
User avatar
saltmummy626
Posts: 1165
Joined: Sat Apr 03, 2010 11:24 am

Re: Perma-death

Post by saltmummy626 »

NaoWhut wrote:Why care about life if there is
no true death? why value beauty
when you're imortal, there will
be more of it's kind, destroy it
and move on in your search for a
reason.

well spoken nao, well spoken.
Want to touch my fibula?
Image
Gulgatha, place of the skull.
User avatar
ElGato
Posts: 1945
Joined: Tue Nov 10, 2009 2:10 am

Re: Perma-death

Post by ElGato »

This game honestly would not be worth playing without perma-death.
burgingham wrote:We are all Gato, and Gato is Delamore of course. Goons blablabla...
Caradon wrote:Gato, the anti-ghandi
Sabinati wrote:yeah we're gonna kill you gato!!!
User avatar
jorb
Posts: 18715
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Perma-death

Post by jorb »

ElGato wrote:This game honestly would not be worth playing without perma-death.
This.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
User avatar
Dataslycer
Posts: 1420
Joined: Sat Jan 30, 2010 5:06 am

Re: Perma-death

Post by Dataslycer »

At the first impression, it seems to be the reverse but a lot of the people here says others. What is the reason of this, if I may ask?
If you keep focusing on the shadow behind, you will not see the light in front of you.

Being successful isn't just about hard work and succeeding, it is also about picking yourself up when you fail.
User avatar
sabinati
Posts: 15527
Joined: Mon Jul 13, 2009 4:25 am
Location: View active topics

Re: Perma-death

Post by sabinati »

without perma death it's farmville with arenas or something
Anomaly
Posts: 134
Joined: Tue Jul 06, 2010 1:12 pm

Re: Perma-death

Post by Anomaly »

sabinati wrote:without perma death it's farmville with arenas or something
:lol:
User avatar
Windforce
Posts: 846
Joined: Fri Jul 16, 2010 1:58 pm
Location: City of Bevelle

Re: Perma-death

Post by Windforce »

More like EvonyRPG mode :P
Lilith Ravenclaw
Lawspeaker - City of Bevelle (World 3)

Return to “The Inn of Brodgar”