This is not a complaint about perma-death nor is it a request or suggestion either but a question, possibly rhetorical as well.
How would Haven and Hearth be different if the perma-death was changed or removed? What changes and behavior of the various factions would occur? Would the meta-game be changed as well?
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Neptjunoue
- Posts: 344
- Joined: Sat Aug 21, 2010 3:20 am
Perma-death
Reaper, Reaper, that's what people call me! Why?
Cause they all die! When I sing, I end their lives
You act as though payback makes you a noble man
Is that a fact? Well, you're a goddamn Philistine!
Cause they all die! When I sing, I end their lives
You act as though payback makes you a noble man
Is that a fact? Well, you're a goddamn Philistine!
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Wolfang
- Posts: 1255
- Joined: Sat Feb 06, 2010 2:26 pm
Re: Perma-death
I think people would build a lot less, because people would be a lot more inclined to break everything.
Big projects would be few because the chances of it being ruined by someone else would be much larger.
Big projects would be few because the chances of it being ruined by someone else would be much larger.
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NaoWhut
- Posts: 4852
- Joined: Sun Aug 30, 2009 11:55 pm
- Location: |.
Re: Perma-death
Why care about life if there is
no true death? why value beauty
when you're imortal, there will
be more of it's kind, destroy it
and move on in your search for a
reason.
no true death? why value beauty
when you're imortal, there will
be more of it's kind, destroy it
and move on in your search for a
reason.


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saltmummy626
- Posts: 1165
- Joined: Sat Apr 03, 2010 11:24 am
Re: Perma-death
NaoWhut wrote:Why care about life if there is
no true death? why value beauty
when you're imortal, there will
be more of it's kind, destroy it
and move on in your search for a
reason.
well spoken nao, well spoken.
Want to touch my fibula?

Gulgatha, place of the skull.

Gulgatha, place of the skull.
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ElGato
- Posts: 1945
- Joined: Tue Nov 10, 2009 2:10 am
Re: Perma-death
This game honestly would not be worth playing without perma-death.
burgingham wrote:We are all Gato, and Gato is Delamore of course. Goons blablabla...
Caradon wrote:Gato, the anti-ghandi
Sabinati wrote:yeah we're gonna kill you gato!!!
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Perma-death
This.ElGato wrote:This game honestly would not be worth playing without perma-death.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Dataslycer
- Posts: 1420
- Joined: Sat Jan 30, 2010 5:06 am
Re: Perma-death
At the first impression, it seems to be the reverse but a lot of the people here says others. What is the reason of this, if I may ask?
If you keep focusing on the shadow behind, you will not see the light in front of you.
Being successful isn't just about hard work and succeeding, it is also about picking yourself up when you fail.
Being successful isn't just about hard work and succeeding, it is also about picking yourself up when you fail.
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sabinati
- Posts: 15527
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- Location: View active topics
Re: Perma-death
without perma death it's farmville with arenas or something
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Anomaly
- Posts: 134
- Joined: Tue Jul 06, 2010 1:12 pm
Re: Perma-death
sabinati wrote:without perma death it's farmville with arenas or something
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Windforce
- Posts: 846
- Joined: Fri Jul 16, 2010 1:58 pm
- Location: City of Bevelle
