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fldash
- Posts: 29
- Joined: Mon Jun 01, 2009 9:19 pm
Anal about my little town... (placing objects)
Whenever you build items, they seem to snap to a grid. I like this... a lot. However, if you pick them up (say baskets) and try to replace them, they are no longer bound to the grid and you can place them anywhere... Can we fix this or is it needed for some reason?
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Anal about my little town... (placing objects)
Actually, you can choose to not snap objects to the grid while building by holding down Shift. I have indeed thought about doing the same while carrying things.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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kaka
- Posts: 673
- Joined: Fri Apr 03, 2009 8:31 am
- Location: Château de Gâteau
Re: Anal about my little town... (placing objects)
You have to! How else can we live perfectly orthogonal?
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fldash
- Posts: 29
- Joined: Mon Jun 01, 2009 9:19 pm
Re: Anal about my little town... (placing objects)
Agree. Please do so... it's imperative. 
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Malicus
- Posts: 333
- Joined: Sat May 30, 2009 5:01 am
Re: Anal about my little town... (placing objects)
Not...snap...to...grid? Madness! But yes, I second the suggestion to make lifted and dropped objects be ABLE to snap to the grid.
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Anal about my little town... (placing objects)
Haha! Yes, I perfectly well agree, but I thought I would cater to people like Jorb, who care not a bit about such things and might wish to place stuff according to what their "creative genius" dictates (according to the whims of the inner chaos of their unstructured minds, in other words, yes). ;)Malicus wrote:Not...snap...to...grid? Madness!
But yes, grid snapping when dropping is long overdue indeed.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Dennislp3
- Posts: 62
- Joined: Fri May 29, 2009 3:09 pm
Re: Anal about my little town... (placing objects)
HAHAHHA!!!THANK GOD!!! make it happen PLEASE!
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fldash
- Posts: 29
- Joined: Mon Jun 01, 2009 9:19 pm
Re: Anal about my little town... (placing objects)
BTW, It's actually the opposite. When building, it defaults to grid, but if you hold shift its free-form place.
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shockedfrog
- Posts: 182
- Joined: Fri May 29, 2009 6:04 pm
Re: Anal about my little town... (placing objects)
That appears to be the same as what loftar originally said.
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fldash
- Posts: 29
- Joined: Mon Jun 01, 2009 9:19 pm
Re: Anal about my little town... (placing objects)
You are right, I can't read.shockedfrog wrote:That appears to be the same as what loftar originally said.