this. always out of intestine. also make bierwurst less of a pain by using the pepper in a peppermill for crafting. and beer in bucket.Potjeh wrote:I guess it'd be cool if they gave double FEPs but took 2 mutton and 2 pork rather than one of each. It'd also resolve my chronic intestine shortage.
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sabinati
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Re: Meat and intestines
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DatOneGuy
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Re: Meat and intestines
If nothing else in this whole thread at least this. Making anything in bulk is a fucking mission. Sausages and cauldron work are the worst.Potjeh wrote:Meh, I could live with it. But yeah, Bierwurst is a bitch to craft.
Another thing that bothers me about sausages is the crafting time. Any chance of reducing it by 1/3 or so? As it is, it takes me like 8 RL hours to do my weekly sausage making session.
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OvShit
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Re: Meat and intestines
Here is another idea:sausages should be prepared.
So, one can:
1)boil`em in a cauldron, adding 2-20FEP points depending on quality.
2)throw`em into a frying pan and make them lose some FEPs but fill hunger bar less aswell.(somewhat like 25% / 30%)
3)cook`em using fire and make`em give 2-10FEP and fill less(like 10%)
4)make a hotdog out of them making nice-filling food which also gains some FEPS.
Guess I`ve failed with counts, though.
So, one can:
1)boil`em in a cauldron, adding 2-20FEP points depending on quality.
2)throw`em into a frying pan and make them lose some FEPs but fill hunger bar less aswell.(somewhat like 25% / 30%)
3)cook`em using fire and make`em give 2-10FEP and fill less(like 10%)
4)make a hotdog out of them making nice-filling food which also gains some FEPS.
Guess I`ve failed with counts, though.
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Avu
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Re: Meat and intestines
We're bitching how much of a bitch is to use cauldrons and grinders and you want to add pans to it? Are you one of them masochists?
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
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OvShit
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Re: Meat and intestines
Sure thing.Avu wrote:We're bitching how much of a bitch is to use cauldrons and grinders and you want to add pans to it? Are you one of them masochists?
Well, you`re ready to fuck up with ovens but you don`t want to mess with pans/cauldrons? That`s a bit weird.
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Avu
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Re: Meat and intestines
Ovens suck too but at least you can build a fuckton of them in half a year. You'll never operate 10 cauldrons or grinders at once though.
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
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Jackard
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Re: Meat and intestines
Agreed, i think this was suggested beforeburgingham wrote:One obvious solution would be to buff the FEP of some sausages again, but what I would even like better I think is much more meat and intestines from hunted animals. With domesticated cows giving dozens of those nowadays it would only be fair to the hunter, to supply him with more meat from his prey too.
viewtopic.php?p=127954#p127954Thurrok wrote:Potjeh's argument sounds fair enough, more meat requirement for more feps. BUT: additional stuff... without the implementation of cooking tables or another way to pile up alot of resources for crafting, this would outright suck. I've never made bierwurst yet because of this. You stuff your 56-slot inventory with ingredients and have enough for... how much? 5 wursts maybe? ATM I can produce 14 lamb sausages in one batch. This is impossible if the recipe was more complex.
“A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.”
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OvShit
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Re: Meat and intestines
\Avu wrote:Ovens suck too but at least you can build a fuckton of them in half a year. You'll never operate 10 cauldrons or grinders at once though.
Right. What about decreasing time needed to operate them(cauldrons and others) for, let`s say, no more than 5-6 seconds?
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Potjeh
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Re: Meat and intestines
I just thought of a way to make it a bit easier to craft more sausages and is more realistic.
When I make sausages IRL, it's not just slabs of meat in one end and sausages out the other. You first grind up the meat and put it in a bowl, then mix it with other ground meat and spices, and then you put that mass in a sausage maker (or just a grinder with an extension for sausages) and fill the intestines.
So, in game would be the same thing. You grind up meat into a bucket (1 slab = .5l or something), then you use that meat and any other ingredients to craft a specific sausage filling mass, and finally you use grinder again to fill intestines out of buckets. Of course, grinding time needs to be shortened for this to actually be better than what we have now.
When I make sausages IRL, it's not just slabs of meat in one end and sausages out the other. You first grind up the meat and put it in a bowl, then mix it with other ground meat and spices, and then you put that mass in a sausage maker (or just a grinder with an extension for sausages) and fill the intestines.
So, in game would be the same thing. You grind up meat into a bucket (1 slab = .5l or something), then you use that meat and any other ingredients to craft a specific sausage filling mass, and finally you use grinder again to fill intestines out of buckets. Of course, grinding time needs to be shortened for this to actually be better than what we have now.
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Oddity
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Re: Meat and intestines
How many sausages do you make?Potjeh wrote:As it is, it takes me like 8 RL hours to do my weekly sausage making session.
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll