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Wolfang
- Posts: 1255
- Joined: Sat Feb 06, 2010 2:26 pm
Re: Game Development: Some fixes
The colours need to be toned down and less 'xtreme', more natural rock-ish.
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burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: Game Development: Some fixes
I seem to be the only person who likes them 
Already paved my whole plot yellow.
Already paved my whole plot yellow.
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Wolfang
- Posts: 1255
- Joined: Sat Feb 06, 2010 2:26 pm
Re: Game Development: Some fixes
Could you screenshot that? So we can all decide whether its shit or if it looks 'good'?
I suppose the colours could look good if used right.
ALSO, the colours shouldn't be DELETED (if they were going to change them), even if everyone hates them, new colours should be ADDED
I suppose the colours could look good if used right.
ALSO, the colours shouldn't be DELETED (if they were going to change them), even if everyone hates them, new colours should be ADDED
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burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: Game Development: Some fixes
It is not done yet, I am lacking red bricks to fill some gaps. After that I will post a screenshot.
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Whitney7
- Posts: 34
- Joined: Wed Sep 08, 2010 7:09 am
Re: Game Development: Some fixes
The minimap image in our area still hasn't updated.
Why do we need the old map switched over? Why can't the game just draw up a new one like any other auto-update it does?
Why do we need the old map switched over? Why can't the game just draw up a new one like any other auto-update it does?
Cyber Nations: A Politics Simulator?
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Mqrius
- Posts: 367
- Joined: Sun Aug 29, 2010 8:58 pm
Re: Game Development: Some fixes
Remove the -Dhaven.mapsomethingsomething from your run.bat file, and you will get the new tiles. It is indeed creating tiles that are getting updated.Whitney7 wrote:The minimap image in our area still hasn't updated.
Why do we need the old map switched over? Why can't the game just draw up a new one like any other auto-update it does?
Mqrius' Mega Map Marline, new uploading tool!
Zoomable world map, now with ruler!
"Gilbertus isn't working!" Troubleshooting flowchart, now with extra flow!
Zoomable world map, now with ruler!
"Gilbertus isn't working!" Troubleshooting flowchart, now with extra flow!
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Whitney7
- Posts: 34
- Joined: Wed Sep 08, 2010 7:09 am
Re: Game Development: Some fixes
Mqrius wrote:Remove the -Dhaven.mapsomethingsomething from your run.bat file, and you will get the new tiles. It is indeed creating tiles that are getting updated.Whitney7 wrote:The minimap image in our area still hasn't updated.
Why do we need the old map switched over? Why can't the game just draw up a new one like any other auto-update it does?
Not sure which you're referring to. This is my run file:
java -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se
Last edited by Whitney7 on Wed Nov 10, 2010 3:01 am, edited 1 time in total.
Cyber Nations: A Politics Simulator?
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ZSandmann
- Posts: 1
- Joined: Fri Oct 08, 2010 11:01 pm
Re: Game Development: Some fixes
I've downloaded the updated server files but am still not getting new map tiles.
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DigDog
- Posts: 711
- Joined: Mon Jul 19, 2010 1:52 am
- Location: Germany
Re: Game Development: Some fixes

Has this been added with the latest update or was that in the game before and I just didn't notice it yet?
burgingham wrote:You call that beer?
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Mqrius
- Posts: 367
- Joined: Sun Aug 29, 2010 8:58 pm
Re: Game Development: Some fixes
There was a trick to use the old minimaps while the new one was not working yet. This would give you minimaps, although of course not updated. If you're not using that, then I don't know what the problem is. I am getting updated minimaps fine (I'm in the central SG).Whitney7 wrote:Not sure which you're referring to. This is my run file:
java -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se
Mqrius' Mega Map Marline, new uploading tool!
Zoomable world map, now with ruler!
"Gilbertus isn't working!" Troubleshooting flowchart, now with extra flow!
Zoomable world map, now with ruler!
"Gilbertus isn't working!" Troubleshooting flowchart, now with extra flow!
