The combat system

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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Dataslycer
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Re: The combat system

Post by Dataslycer »

It might be because I was sparring.
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ElGato
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Re: The combat system

Post by ElGato »

DatOneGuy wrote:It uses 50% of your current SHP, not your whole. I've used NPNG up to 6 times in a row ;)

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Melee/UA needs a new buff so marksmanship isn't so good. Nerfing Marksmanship isn't the answer.
Maybe it's based on UA levels and using it on someone with a lot more UA than you takes more shp away?
Dunno, just theory crafting
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rye130
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Re: The combat system

Post by rye130 »

DatOneGuy wrote:It uses 50% of your current SHP, not your whole. I've used NPNG up to 6 times in a row ;)

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Melee/UA needs a new buff so marksmanship isn't so good. Nerfing Marksmanship isn't the answer.
I think just implementing Marksmanship into the current combat system (with moves, the attack and defense meters, intensity, advantage, etc.) will be enough to rebalance it. I think Melee needs a minor buff in hunting though.
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Sarchi
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Re: The combat system

Post by Sarchi »

Adding moves for Marksmanship is a bit excessive, to be honest.
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DatOneGuy
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Re: The combat system

Post by DatOneGuy »

I wouldn't say so. Moves both against it and for it. I find that in closer range I treat Marksmanship more like UA, it would need some testing by people who have more experience with combat system though.
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