Expandable cellars.

Thoughts on the further development of Haven & Hearth? Feel free to opine!
EmperorNuke
Posts: 85
Joined: Mon Dec 06, 2010 12:04 pm

Expandable cellars.

Post by EmperorNuke »

The ability to expand cellars by digging through the walls and being able to make them into tunnels by hitting other cellars, caves, etc., would be nice.

Imma just throw this out there to see what everyone else thinks.
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Seren_Elder
Posts: 688
Joined: Sat Oct 23, 2010 12:59 pm
Location: Down the Street, a block past maple.

Re: Expandable cellars.

Post by Seren_Elder »

na...
W3 - Apolion, Terricieil (old & new), Westedge & Saltmummys other place.
W4 - Quahog
W5 - Yggdrasil (now gone) - New Yggdrasil.
Garath
Posts: 260
Joined: Thu Dec 16, 2010 10:46 pm
Location: Amsterdam

Re: Expandable cellars.

Post by Garath »

cave and cellar wars.... sounds funny, but i see no benefit, except that people can get more and more storage space
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sabinati
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Re: Expandable cellars.

Post by sabinati »

that's what mines are for
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DatOneGuy
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Joined: Sun Apr 18, 2010 7:50 am
Location: I'm in Miami, trick.

Re: Expandable cellars.

Post by DatOneGuy »

We can build in mines.

While I'd love mansions, I'd love the ability to add 'floors' but only if above ground (eh? eh? yeah cool right)

Moving through floors is a bitch right now since I'm using a modified Arksu 11.19, which is a REAL bitch because the one he released after is half ass with everything ripped and all camera angles messed up to hell.
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