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Sarchi
- Posts: 2517
- Joined: Sat Jun 12, 2010 1:14 am
- Location: 109, -37
Re: Game Development: World 4
What happens when you dig near a person's farm?
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cobaltjones
- Posts: 2725
- Joined: Tue Dec 07, 2010 1:27 am
Re: Game Development: World 4
Farming soft cap is slightly annoying but actually makes sense. As long as it's not that hard of a softcap it should still be manageable.
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Cknfrydsteak
- Posts: 21
- Joined: Fri Jun 25, 2010 3:17 am
Re: Game Development: World 4
The farming softcap is something I thought of in early W3, never did I post it. Glad to see it got in!
I hope the mining system is what I imagined!
I hope the mining system is what I imagined!
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Ferinex
- Posts: 1040
- Joined: Sun May 31, 2009 9:05 am
- Location: Miami
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rozn
- Posts: 1386
- Joined: Sun Apr 11, 2010 2:18 pm
- Location: A wonderful place called
Re: Game Development: World 4
Farming soil is realistic and its a good change but you should be able to dig up soil and place it other places so you don't have to farm only at those soil spots. Should be good for 1 crop only
Certainly, in taking revenge, a man is but even with his enemy; but in passing it over, he is superior; for it is a prince’s part to pardon. - A wise friend.
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KoE
- Posts: 536
- Joined: Fri Jun 12, 2009 5:01 am
Re: Game Development: World 4
The farming thing actually hits me harder than the rest, but then again I don't know the mining difference.
Either way can't wait 'til it's up.
Either way can't wait 'til it's up.
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Fenrier
- Posts: 20
- Joined: Wed Dec 22, 2010 10:36 pm
Re: Game Development: World 4
I am so psyched for this
*itches to play* LOOK, AWESOME POETRY:
Through code and programming, grass grows,
flowers flourish, and trees stretch to new heights.
Animals poke their heads from their holes,
to survey the ruins of an old world laid as the foundation and stepping stone for that of the new
And man, once the pinnacle of creation,
now forced to start again,
will once more attempt to make his way in the world
Through code and programming, grass grows,
flowers flourish, and trees stretch to new heights.
Animals poke their heads from their holes,
to survey the ruins of an old world laid as the foundation and stepping stone for that of the new
And man, once the pinnacle of creation,
now forced to start again,
will once more attempt to make his way in the world
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Sordo
- Posts: 81
- Joined: Thu Jul 22, 2010 3:58 pm
Re: Game Development: World 4
Will higher q soil be more abundant? Because otherwise it will be a bit harder to get even low quality crops without it.
When in doubt, let the rocks fly.
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BlueFire
- Posts: 80
- Joined: Thu Sep 30, 2010 1:44 am
Re: Game Development: World 4
I hope there will be many q500 nodes, compost piles to raise soil q, or fertilizer. I just hope farming skill isn't worthless! 
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Truth0
- Posts: 100
- Joined: Thu Dec 09, 2010 5:12 am
Re: Game Development: World 4
All that really means is that farms will need to be larger for increased FEPage.
Are the rumors correct that after you get in what you originally fully intended for World 3 you'll move it to World 5? Aka this will be a relatively short world?
Are the rumors correct that after you get in what you originally fully intended for World 3 you'll move it to World 5? Aka this will be a relatively short world?