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Facepalmer
- Posts: 4
- Joined: Sun Mar 14, 2010 4:38 pm
Re: Game Development: World 4
so...yes, i guess, after 2 weeks of whining on forums, there's gonna be some fertilizers for soil, right)?
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Colten
- Posts: 137
- Joined: Fri Mar 26, 2010 3:07 am
- Location: Erial, New Jersey
Re: Game Development: World 4
Lets just hope they introduce fertilizers that temp raise soil quality
EDIT: Crap the forums were slow and I completely missed the others mentioning fertilizers
EDIT: Crap the forums were slow and I completely missed the others mentioning fertilizers
Last edited by Colten on Tue Jan 11, 2011 5:49 am, edited 1 time in total.
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mipmiopin
- Posts: 245
- Joined: Thu Oct 07, 2010 9:18 am
- Location: Neverland, White Perl refugee
Re: Game Development: World 4
so now it doesn't matter - do you work hard on your crops or you kick a wiener once a week - quality of crops is capped, and noway you can do anything better, then fight for a good quality spot?
eh, that sounds like a gitdamn arena for gladiators to me. wanna raise a carrot - go n kill those 3 villages that found a good place.
this soil cap sounds like everybody here is just eager for raiding and pvp "an mass"
eh, that sounds like a gitdamn arena for gladiators to me. wanna raise a carrot - go n kill those 3 villages that found a good place.
this soil cap sounds like everybody here is just eager for raiding and pvp "an mass"

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BlueFire
- Posts: 80
- Joined: Thu Sep 30, 2010 1:44 am
Re: Game Development: World 4
yeah instead of wars mines we'll have wars for farms... lolmipmiopin wrote:so now it doesn't matter - do you work hard on your crops or you kick a wiener once a week - quality of crops is capped, and noway you can do anything better, then fight for a good quality spot?
eh, that sounds like a gitdamn arena for gladiators to me. wanna raise a carrot - go n kill those 3 villages that found a good place.
this soil cap sounds like everybody here is just eager for raiding and pvp "an mass"
at least wars for mines is realistic
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Facepalmer
- Posts: 4
- Joined: Sun Mar 14, 2010 4:38 pm
Re: Game Development: World 4
learn to read plz: SOFTcapped.
So u'll still raise the quality, but u'll need sufficient skill in farming.
So u'll still raise the quality, but u'll need sufficient skill in farming.
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Sarchi
- Posts: 2517
- Joined: Sat Jun 12, 2010 1:14 am
- Location: 109, -37
Re: Game Development: World 4
Farmers, unite!
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ImpalerWrG
- Posts: 470
- Joined: Tue Feb 02, 2010 10:17 am
Re: Game Development: World 4
The soil stuff sounds like a great move, it will provide a new element in deciding the locating of settlements. Changes to mining (particularly how they are located) can only be an improvement, I'm hoping for some kind of free-form system ware caves/mines are integrated as a complete second 'layer' to the world.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: World 4
Maps copied over and characters deleted. We should be ready to bring her up in a wee while.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Robertzon
- Posts: 1483
- Joined: Mon Jan 03, 2011 11:51 pm
Re: Game Development: World 4
Finaly,take your time to put the server up 
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mipmiopin
- Posts: 245
- Joined: Thu Oct 07, 2010 9:18 am
- Location: Neverland, White Perl refugee
Re: Game Development: World 4
ORLY? how much can you grow on a q10 soil? i finished growing a q 300 weed in w3. don't think i'll be able to do that on a q10 oil here.Facepalmer wrote:learn to read plz: SOFTcapped.
So u'll still raise the quality, but u'll need sufficient skill in farming.
You gotta fight for ya carrots now! be prepared to die for a pumpkins!
